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Searched refs:maze_entry (Results 1 – 7 of 7) sorted by relevance

/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/ride/gentle/
H A DMaze.cpp53 maze_entry = Numerics::rol16(maze_entry, direction * 4); in maze_paint_setup()
84 if (maze_entry & MAZE_ENTRY_FLAG_3) in maze_paint_setup()
87 if (maze_entry & MAZE_ENTRY_FLAG_7) in maze_paint_setup()
90 if (maze_entry & MAZE_ENTRY_FLAG_11) in maze_paint_setup()
97 if (maze_entry & MAZE_ENTRY_FLAG_0) in maze_paint_setup()
104 if (maze_entry & MAZE_ENTRY_FLAG_5) in maze_paint_setup()
107 if (maze_entry & MAZE_ENTRY_FLAG_8) in maze_paint_setup()
111 if (maze_entry & MAZE_ENTRY_FLAG_1) in maze_paint_setup()
114 if (maze_entry & MAZE_ENTRY_FLAG_4) in maze_paint_setup()
121 if (maze_entry & MAZE_ENTRY_FLAG_9) in maze_paint_setup()
[all …]
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/ride/
H A DTrackDesign.cpp362 maze.maze_entry = tileElement->AsTrack()->GetMazeEntry(); in CreateTrackDesignMaze()
935 uint16_t maze_entry = maze.maze_entry; in TrackDesignMirrorMaze() local
937 …for (uint8_t position = bitscanforward(maze_entry); position != 0xFF; position = bitscanforward(ma… in TrackDesignMirrorMaze()
939 maze_entry &= ~(1 << position); in TrackDesignMirrorMaze()
942 maze.maze_entry = new_entry; in TrackDesignMirrorMaze()
1390 uint16_t maze_entry; in TrackDesignPlaceMaze() local
1482 maze_entry = Numerics::rol16(maze_element.maze_entry, rotation * 4); in TrackDesignPlaceMaze()
1506 … auto mazePlace = MazePlaceTrackAction({ mapCoord, coords.z }, ride->id, maze_entry); in TrackDesignPlaceMaze()
H A DTrackDesign.h87 uint16_t maze_entry; member
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DGame.h182 struct maze_entry { struct
204 #define MAZE_ENTRY_SIZE sizeof(maze_entry) argument
/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/GAMImporter/
H A DGAMImporter.cpp1162 maze_entry *h = (maze_entry *) memory; in GetMazeEntry()
1194 maze_entry *h = (maze_entry *) memory; in PutMazeEntry()
/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/GUIScript/
H A DGUIScript.cpp12907 maze_entry *m = reinterpret_cast<maze_entry *> (game->mazedata+i*MAZE_ENTRY_SIZE);
12949 maze_entry *m = reinterpret_cast<maze_entry *> (game->mazedata+entry*MAZE_ENTRY_SIZE);
12950 maze_entry *m2;
12972 m2 = reinterpret_cast<maze_entry *> (game->mazedata+(entry+1)*MAZE_ENTRY_SIZE);
12979 m2 = reinterpret_cast<maze_entry *> (game->mazedata+(entry-1)*MAZE_ENTRY_SIZE);
12986 m2 = reinterpret_cast<maze_entry *> (game->mazedata+(entry+MAZE_MAX_DIM)*MAZE_ENTRY_SIZE);
12993 m2 = reinterpret_cast<maze_entry *> (game->mazedata+(entry-MAZE_MAX_DIM)*MAZE_ENTRY_SIZE);
13143 const maze_entry *m = reinterpret_cast<maze_entry *> (game->mazedata + entry * MAZE_ENTRY_SIZE);
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/rct12/
H A DRCT12.h228 uint16_t maze_entry; member