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Searched refs:mdldef (Results 1 – 2 of 2) sorted by relevance

/dports/games/0ad/0ad-0.0.23b-alpha/source/renderer/
H A DInstancingModelRenderer.cpp360 CModelDefPtr mdldef = model->GetModelDef(); in RenderModel() local
369 …shader->Uniform(str_skinBlendMatrices_0, mdldef->GetNumBones() + 1, model->GetAnimatedBoneMatrices… in RenderModel()
370 …shader->Uniform(str_skinBlendMatrices, mdldef->GetNumBones() + 1, model->GetAnimatedBoneMatrices()… in RenderModel()
374 size_t numFaces = mdldef->GetNumFaces(); in RenderModel()
H A DHWLightingModelRenderer.cpp277 CModelDefPtr mdldef = model->GetModelDef(); in RenderModel() local
297 size_t numFaces = mdldef->GetNumFaces(); in RenderModel()
305 pglDrawRangeElementsEXT(GL_TRIANGLES, 0, (GLuint)mdldef->GetNumVertices()-1, in RenderModel()