/dports/games/edge/Edge-1.35-source/deh_edge/ |
H A D | things.cc | 205 if (info->missilestate || info->meleestate) score += 91; in CheckIsMonster() 228 (info->missilestate || info->meleestate) ? 'm' : '-', in CheckIsMonster() 497 if (info->attacksound != sfx_None && info->meleestate != S_NULL) in HandleSounds() 548 count += Frames::BeginGroup(info->meleestate, 'L'); in HandleFrames() 573 Frames::OutputGroup(info->meleestate, 'L'); in HandleFrames() 942 else if (info->meleestate && info->name[0] != '*' && in HandleAttacks() 1086 { "Close attack frame", &mobjinfo[0].meleestate, FT_FRAME },
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H A D | mobj.h | 299 int meleestate; member
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H A D | attacks.cc | 235 else if (skull->meleestate != S_NULL) in CheckPainElemental()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_chex.c | 155 mobjinfo[MT_POSSESSED].meleestate = S_POSS_ATK1; in Chex1_PatchEngine() 158 mobjinfo[MT_SHOTGUY].meleestate = S_SPOS_ATK1; in Chex1_PatchEngine()
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H A D | f_finale.c | 565 caststate=&states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker() 573 &states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | f_finale.c | 712 if (st != mobjinfo[castorder[castnum].type].meleestate && in F_CastTicker() 732 caststate=&states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker() 739 caststate = &states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker()
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H A D | deh_thing.c | 40 DEH_MAPPING("Close attack frame", meleestate) in DEH_BEGIN_MAPPING()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | f_finale.c | 712 if (st != mobjinfo[castorder[castnum].type].meleestate && in F_CastTicker() 732 caststate=&states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker() 739 caststate = &states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker()
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H A D | deh_thing.c | 40 DEH_MAPPING("Close attack frame", meleestate) in DEH_BEGIN_MAPPING()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | deh_thing.c | 40 DEH_MAPPING("Close attack frame", meleestate) in DEH_BEGIN_MAPPING()
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H A D | f_finale.c | 428 caststate=&states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker() 436 &states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker()
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H A D | p_enemy.c | 212 if (!actor->info->meleestate) in P_CheckMissileRange() 710 if (actor->info->meleestate in A_Chase() 716 P_SetMobjState (actor, actor->info->meleestate); in A_Chase()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | deh_thing.c | 42 DEH_MAPPING("Close attack frame", meleestate) in DEH_BEGIN_MAPPING()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | deh_thing.c | 42 DEH_MAPPING("Close attack frame", meleestate) in DEH_BEGIN_MAPPING()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | f_finale.c | 447 caststate=&states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker() 455 &states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | f_finale.c | 446 caststate=&states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker() 454 &states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | deh_thing.c | 85 DEH_MAPPING("Close attack frame", meleestate) in DEH_BEGIN_MAPPING()
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H A D | f_finale.c | 644 caststate=&states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker() 652 &states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker()
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H A D | p_enemy.c | 233 if (!actor->info->meleestate) in P_CheckMissileRange() 742 if (actor->info->meleestate in A_Chase() 748 P_SetMobjState (actor, actor->info->meleestate); in A_Chase()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | f_finale.c | 522 caststate=&states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker() 530 &states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker()
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H A D | p_enemy.c | 208 if (!actor->info->meleestate) in P_CheckMissileRange() 216 if (actor->info->meleestate != S_NULL && dist < actor->info->meleethreshold) in P_CheckMissileRange() 1142 if (actor->info->meleestate && P_CheckMeleeRange(actor)) in A_Chase() 1146 P_SetMobjState(actor, actor->info->meleestate); in A_Chase()
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | f_finale.cpp | 402 caststate=&states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker() 410 &states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_enemy.c | 193 if(!actor->info->meleestate) in P_CheckMissileRange() 711 if (actor->info->meleestate && P_CheckMeleeRange (actor)) in A_Chase() 717 P_SetMobjState (actor, actor->info->meleestate); in A_Chase() 1220 if (actor->info->meleestate && P_CheckMeleeRange(actor)) in A_MinotaurChase() 1226 P_SetMobjState (actor, actor->info->meleestate); in A_MinotaurChase() 2006 if (actor->info->meleestate && P_CheckMeleeRange (actor)) in A_SerpentChase() 2012 P_SetMobjState (actor, actor->info->meleestate); in A_SerpentChase() 2207 if (actor->info->meleestate && P_CheckMeleeRange (actor)) in A_SerpentWalk() 2517 P_SetMobjState(actor, actor->info->meleestate); in A_CentaurDefend()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_enemy.c | 202 if (!actor->info->meleestate) in P_CheckMissileRange() 740 if (actor->info->meleestate && P_CheckMeleeRange(actor)) in A_Chase() 746 P_SetMobjState(actor, actor->info->meleestate); in A_Chase() 1273 if (actor->info->meleestate && P_CheckMeleeRange(actor)) in A_MinotaurChase() 1279 P_SetMobjState(actor, actor->info->meleestate); in A_MinotaurChase() 2072 if (actor->info->meleestate && P_CheckMeleeRange(actor)) in A_SerpentChase() 2078 P_SetMobjState(actor, actor->info->meleestate); in A_SerpentChase() 2273 if (actor->info->meleestate && P_CheckMeleeRange(actor)) in A_SerpentWalk() 2590 P_SetMobjState(actor, actor->info->meleestate); in A_CentaurDefend()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_enemy.c | 202 if (!actor->info->meleestate) in P_CheckMissileRange() 740 if (actor->info->meleestate && P_CheckMeleeRange(actor)) in A_Chase() 746 P_SetMobjState(actor, actor->info->meleestate); in A_Chase() 1273 if (actor->info->meleestate && P_CheckMeleeRange(actor)) in A_MinotaurChase() 1279 P_SetMobjState(actor, actor->info->meleestate); in A_MinotaurChase() 2072 if (actor->info->meleestate && P_CheckMeleeRange(actor)) in A_SerpentChase() 2078 P_SetMobjState(actor, actor->info->meleestate); in A_SerpentChase() 2273 if (actor->info->meleestate && P_CheckMeleeRange(actor)) in A_SerpentWalk() 2590 P_SetMobjState(actor, actor->info->meleestate); in A_CentaurDefend()
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