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Searched refs:melt_columns (Results 1 – 4 of 4) sorted by relevance

/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/libgame/
H A Dsdl.c541 int melt_columns = width / melt_pixels; in SDLFadeRectangle() local
542 int ypos[melt_columns]; in SDLFadeRectangle()
553 for (i = 1 ; i < melt_columns; i++) in SDLFadeRectangle()
579 for (i = 0 ; i < melt_columns; i++) in SDLFadeRectangle()
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/libgame/
H A Dsdl.c541 int melt_columns = width / melt_pixels; in SDLFadeRectangle() local
542 int ypos[melt_columns]; in SDLFadeRectangle()
553 for (i = 1 ; i < melt_columns; i++) in SDLFadeRectangle()
579 for (i = 0 ; i < melt_columns; i++) in SDLFadeRectangle()
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/libgame/
H A Dsdl.c541 int melt_columns = width / melt_pixels; in SDLFadeRectangle() local
542 int ypos[melt_columns]; in SDLFadeRectangle()
553 for (i = 1 ; i < melt_columns; i++) in SDLFadeRectangle()
579 for (i = 0 ; i < melt_columns; i++) in SDLFadeRectangle()
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/libgame/
H A Dsdl.c541 int melt_columns = width / melt_pixels; in SDLFadeRectangle() local
542 int ypos[melt_columns]; in SDLFadeRectangle()
553 for (i = 1 ; i < melt_columns; i++) in SDLFadeRectangle()
579 for (i = 0 ; i < melt_columns; i++) in SDLFadeRectangle()