Searched refs:menuAnimationType (Results 1 – 8 of 8) sorted by relevance
134 … _menuAnimations->setEnabled( StyleConfigData::menuAnimationType() != StyleConfigData::ME_NONE ); in load()137 switch( StyleConfigData::menuAnimationType() ) in load()237 …else if( StyleConfigData::menuAnimationType() == StyleConfigData::ME_NONE && _menuAnimations->enab… in updateChanged()238 …else if( StyleConfigData::menuAnimationType() == StyleConfigData::ME_FOLLOW_MOUSE && !( _menuAnima… in updateChanged()239 …else if( StyleConfigData::menuAnimationType() == StyleConfigData::ME_FADE && !( _menuAnimations->t… in updateChanged()
122 int menuAnimationType( StyleConfigData::menuAnimationType() ); in setupEngines() local123 … if( menuAnimationType == StyleConfigData::ME_FADE && !qobject_cast<MenuEngineV1*>( _menuEngine ) ) in setupEngines()136 …} else if( menuAnimationType == StyleConfigData::ME_FOLLOW_MOUSE && !qobject_cast<MenuEngineV2*>( … in setupEngines()151 … _menuEngine->setEnabled( animationsEnabled && menuAnimationType != StyleConfigData::ME_NONE ); in setupEngines()
130 …_menuStateEngine->setEnabled( animationsEnabled && (settings.menuAnimationType() != NoAnimation) ); in initialize()131 _menuStateEngine->setFollowMouse( settings.menuAnimationType() == FollowMouse ); in initialize()
125 …_menuStateEngine->setEnabled( animationsEnabled && (settings.menuAnimationType() != NoAnimation) ); in initialize()126 _menuStateEngine->setFollowMouse( settings.menuAnimationType() == FollowMouse ); in initialize()
241 AnimationType menuAnimationType( void ) const in menuAnimationType() function
1194 … std::string menuAnimationType( _oxygen.getValue( "[Style]", "MenuAnimationType", "ME_FADE") ); in loadOxygenOptions() local1195 if( menuAnimationType == "ME_NONE" ) _menuAnimationType = NoAnimation; in loadOxygenOptions()1196 else if( menuAnimationType == "ME_FADE" ) _menuAnimationType = Fade; in loadOxygenOptions()1197 else if( menuAnimationType == "ME_FOLLOW_MOUSE" ) _menuAnimationType = FollowMouse; in loadOxygenOptions()
235 AnimationType menuAnimationType( void ) const in menuAnimationType() function
1014 … std::string menuAnimationType( _oxygen.getValue( "[Style]", "MenuAnimationType", "ME_FADE") ); in loadOxygenOptions() local1015 if( menuAnimationType == "ME_NONE" ) _menuAnimationType = NoAnimation; in loadOxygenOptions()1016 else if( menuAnimationType == "ME_FADE" ) _menuAnimationType = Fade; in loadOxygenOptions()1017 else if( menuAnimationType == "ME_FOLLOW_MOUSE" ) _menuAnimationType = FollowMouse; in loadOxygenOptions()