Searched refs:menu_active_is (Results 1 – 5 of 5) sorted by relevance
/dports/games/flobopuyo/flobopuyo-0.20/ |
H A D | PuyoCommander.cpp | 696 if (menu_active_is (menu, "Quit")) in run() 848 if (menu_active_is (controlsMenu, "Back")) in controlsMenuLoop() 945 if (menu_active_is (optionMenu, "Back")) in optionMenuLoop() 975 if (menu_active_is (optionMenu, kOpenGL)) { in optionMenuLoop() 982 if (menu_active_is (optionMenu, kMusic)) { in optionMenuLoop() 1188 if (menu_active_is(gameOverMenu, "NO")) in startTwoPlayerGameLoop() 1190 while (menu_active_is(gameOverMenu, "YES")) { in startTwoPlayerGameLoop() 1291 if (menu_active_is(finishedMenu, "NO")) in startSingleGameLoop() 1293 if (menu_active_is(looserMenu , "NO")) in startSingleGameLoop() 1295 if (menu_active_is(nextLevelMenu, "NO")) in startSingleGameLoop() [all …]
|
H A D | PuyoCommander.cpp.actual | 692 if (menu_active_is (menu, "Quit")) 844 if (menu_active_is (controlsMenu, "Back")) 941 if (menu_active_is (optionMenu, "Back")) 971 if (menu_active_is (optionMenu, kOpenGL)) { 978 if (menu_active_is (optionMenu, kMusic)) { 1207 if (menu_active_is(gameOverMenu, "NO")) 1209 while (menu_active_is(gameOverMenu, "YES")) { 1310 if (menu_active_is(finishedMenu, "NO")) 1312 if (menu_active_is(looserMenu , "NO")) 1314 if (menu_active_is(nextLevelMenu, "NO")) [all …]
|
H A D | PuyoStarter.cpp | 635 if (menu_active_is(menu_pause, kContinueGame)) { in run() 640 if (menu_active_is(menu_pause, kAbortGame)) { in run() 641 if (menu_active_is(commander->gameOverMenu, "YES")) in run() 646 if (menu_active_is(menu_pause, kOptions)) { in run() 718 if (menu_active_is(commander->gameOverMenu, "NO")) in run() 737 if (menu_active_is(commander->gameOverMenu, "NO")) in run() 746 if (menu_active_is(commander->gameOverMenu, "YES")) in run()
|
H A D | menu.h | 24 int menu_active_is (Menu * menu, const char *it_name);
|
H A D | menu.c | 69 int menu_active_is (Menu * menu, const char *it_name) in menu_active_is() function
|