Searched refs:menu_focus_button_id (Results 1 – 2 of 2) sorted by relevance
/dports/games/julius/julius-1.7.0/src/window/ |
H A D | overlay_menu.c | 68 int menu_focus_button_id; member 97 label_draw(x_offset - 170, 74 + 24 * i, 10, data.menu_focus_button_id == i + 1 ? 1 : 2); in draw_foreground() 138 if (data.menu_focus_button_id || data.submenu_focus_button_id) { in handle_submenu_focus() 140 if (data.menu_focus_button_id) { in handle_submenu_focus() 141 open_submenu(data.menu_focus_button_id - 1, 0); in handle_submenu_focus() 162 menu_buttons, MAX_BUTTONS, &data.menu_focus_button_id); in handle_input()
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/dports/games/augustus/augustus-3.1.0/src/window/ |
H A D | overlay_menu.c | 74 int menu_focus_button_id; member 103 label_draw(x_offset - 170, 74 + 24 * i, 10, data.menu_focus_button_id == i + 1 ? 1 : 2); in draw_foreground() 159 if (data.menu_focus_button_id || data.submenu_focus_button_id) { in handle_submenu_focus() 161 if (data.menu_focus_button_id) { in handle_submenu_focus() 162 open_submenu(data.menu_focus_button_id - 1, 0); in handle_submenu_focus() 183 menu_buttons, OVERLAY_BUTTONS, &data.menu_focus_button_id); in handle_input()
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