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Searched refs:mercID (Results 1 – 3 of 3) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DDialogue_Control.cc180 void LoadExternalNPCFace(ProfileID mercID) in LoadExternalNPCFace() argument
182 if (externalNPCFaces.find(mercID) == externalNPCFaces.end()) in LoadExternalNPCFace()
184 externalNPCFaces[mercID] = &InitFace(mercID, nullptr, FACE_FORCE_SMALL); in LoadExternalNPCFace()
188 FACETYPE* GetExternalNPCFace(ProfileID mercID) in GetExternalNPCFace() argument
190 LoadExternalNPCFace(mercID); // ensure we have loaded the face in GetExternalNPCFace()
191 return externalNPCFaces.at(mercID); in GetExternalNPCFace()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/externalized/
H A DDealerModel.h12 DealerModel(UINT8 dealerID, UINT8 mercID, ST::string internalName, ArmsDealerType dealerType,
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Laptop/
H A DMercs.cc1239 ProfileID mercID = GetProfileIDFromMERCListing(m); in IsAnyMercMercsDead() local
1240 if (GetProfile(mercID).bMercStatus == MERC_IS_DEAD) in IsAnyMercMercsDead()