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Searched refs:mesh_cp (Results 1 – 10 of 10) sorted by relevance

/dports/games/bzflag-server/bzflag-2.4.22/tools/modeltool/
H A DQ3BSP.cxx295 if (mFaces[i].mesh_cp[1]*mFaces[i].mesh_cp[0] + mFaces[i].vert_start < mNumVertices) in dumpToModel()
297 for ( int y = 0; y < mFaces[i].mesh_cp[1]-1; y++) in dumpToModel()
299 for ( int x = 0; x < mFaces[i].mesh_cp[0]-1; x++) in dumpToModel()
302 int index = (y*mFaces[i].mesh_cp[1])+x; in dumpToModel()
307 index = (y+1*mFaces[i].mesh_cp[1])+x; in dumpToModel()
312 index = (y+1*mFaces[i].mesh_cp[1])+x+1; in dumpToModel()
320 index = (y*mFaces[i].mesh_cp[1])+x; in dumpToModel()
325 index = (y+1*mFaces[i].mesh_cp[1])+x+1; in dumpToModel()
330 index = (y*mFaces[i].mesh_cp[1])+x+1; in dumpToModel()
H A DQ3BSP.h206 int mesh_cp[2]; // patch control point dims member
/dports/games/bzflag/bzflag-2.4.22/tools/modeltool/
H A DQ3BSP.cxx295 if (mFaces[i].mesh_cp[1]*mFaces[i].mesh_cp[0] + mFaces[i].vert_start < mNumVertices) in dumpToModel()
297 for ( int y = 0; y < mFaces[i].mesh_cp[1]-1; y++) in dumpToModel()
299 for ( int x = 0; x < mFaces[i].mesh_cp[0]-1; x++) in dumpToModel()
302 int index = (y*mFaces[i].mesh_cp[1])+x; in dumpToModel()
307 index = (y+1*mFaces[i].mesh_cp[1])+x; in dumpToModel()
312 index = (y+1*mFaces[i].mesh_cp[1])+x+1; in dumpToModel()
320 index = (y*mFaces[i].mesh_cp[1])+x; in dumpToModel()
325 index = (y+1*mFaces[i].mesh_cp[1])+x+1; in dumpToModel()
330 index = (y*mFaces[i].mesh_cp[1])+x+1; in dumpToModel()
H A DQ3BSP.h206 int mesh_cp[2]; // patch control point dims member
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/PlugIns/BSPSceneManager/include/
H A DOgreQuake3Types.h199 int mesh_cp[2]; // patch control point dims member
/dports/graphics/ogre3d/ogre-1.11.6/PlugIns/BSPSceneManager/include/
H A DOgreQuake3Types.h199 int mesh_cp[2]; // patch control point dims member
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/PlugIns/BSPSceneManager/src/
H A DOgreBspLevel.cpp450 if (dest->numVertices == 0 || src->mesh_cp[0] == 0) in loadQuake3Level()
737 if (src->vert_count == 0 || src->mesh_cp[0] == 0) in initQuake3Patches()
755 src->mesh_cp[0], in initQuake3Patches()
756 src->mesh_cp[1], in initQuake3Patches()
/dports/graphics/ogre3d/ogre-1.11.6/PlugIns/BSPSceneManager/src/
H A DOgreBspLevel.cpp450 if (dest->numVertices == 0 || src->mesh_cp[0] == 0) in loadQuake3Level()
737 if (src->vert_count == 0 || src->mesh_cp[0] == 0) in initQuake3Patches()
755 src->mesh_cp[0], in initQuake3Patches()
756 src->mesh_cp[1], in initQuake3Patches()
/dports/games/cake/cake_src/cake/
H A Dtypes.h195 int mesh_cp[2]; /**< patch dimensions (mesh control point dimensions) */ member
H A Dq3bsp.cpp1995 Vector2Copy(faces[i].mesh_cp, r_surfaces[i].patch_cp); in LoadFaces()
2018 Vector2Copy(faces[i].mesh_cp, r_surfaces[i].patch_cp); in LoadFaces()
2040 Vector2Copy(faces[i].mesh_cp, r_surfaces[i].patch_cp); in LoadFaces()
2062 Vector2Copy(faces[i].mesh_cp, r_surfaces[i].patch_cp); in LoadFaces()