Home
last modified time | relevance | path

Searched refs:message_speed (Results 1 – 7 of 7) sorted by relevance

/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/systems/base/
H A Dtext_system.h65 char message_speed; member
79 ar& auto_mode_base_time& auto_mode_char_time& message_speed& window_attr; in serialize()
181 int message_speed() const { return globals_.message_speed; } in message_speed() function
182 void set_message_speed(int i) { globals_.message_speed = i; } in set_message_speed()
H A Dtext_system.cc76 message_speed(30), in TextSystemGlobals()
85 message_speed(gexe("INIT_MESSAGE_SPEED").ToInt(30)), in TextSystemGlobals()
/dports/games/valyriatear/ValyriaTear-1.1.0/data/config/
H A Dsettings.lua41 settings.game_options.message_speed = 30 -- characters by second
/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/long_operations/
H A Dtextout_long_operation.cc211 next_character_countdown_ = machine.system().text().message_speed(); in operator ()()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/
H A Dsystem.cpp526 void SystemEngine::SetMessageSpeed(float message_speed) in SetMessageSpeed() argument
528 _message_speed = message_speed; in SetMessageSpeed()
H A Dsystem.h581 void SetMessageSpeed(float message_speed);
/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/modules/
H A Dmodule_sys.cc508 AddOpcode(2323, 0, "MessageSpeed", ReturnIntValue(&TextSystem::message_speed)); in SysModule()