Searched refs:midbotz2 (Results 1 – 1 of 1) sorted by relevance
1177 float midbotz2 = botz2; in CreateSegParts() local1186 midbotz2 = back_botz2; in CreateSegParts()1238 wv[3].z = midbotz2; in CreateSegParts()1245 wv[3].z = MAX(midbotz2, z_org - texh); in CreateSegParts()1707 float midbotz2 = botz2; in UpdateDrawSeg() local1716 midbotz2 = back_botz2; in UpdateDrawSeg()1761 wv[3].z = midbotz2; in UpdateDrawSeg()1768 wv[3].z = MAX(midbotz2, z_org - texh); in UpdateDrawSeg()