Home
last modified time | relevance | path

Searched refs:middle_room (Results 1 – 3 of 3) sorted by relevance

/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/mapgen/
H A Dmapgen.h57 int middle_room; member
H A Dthemes.c550 while (set_living_theme_recursive(di->middle_room, num, vis) < MIN_LIVING_ROOMS) in mapgen_place_obstacles()
551 set_living_theme_recursive(di->middle_room, ++num, vis); in mapgen_place_obstacles()
H A Dmapgen.c1018 di.middle_room = mid_room; in generate_dungeon()