/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | 2d.cpp | 455 editorDraw2dLine(halfxdim16+x1, midydim16+y1, halfxdim16+x2, midydim16+y2, col); in editorDraw2dLineMiddle() 787 …i = editorDraw2dLine(halfxdim16+sx1, midydim16+sy1+yofs, halfxdim16+sx1+dx, midydim16+sy1+dy+yofs,… in editorDraw2dGrid() 813 yp1 = midydim16-mulscale14(posye+editorgridextent, zoome); in editorDraw2dGrid() 816 yp2 = midydim16-mulscale14(posye-editorgridextent, zoome); in editorDraw2dGrid() 853 if ((yp1 > midydim16-ydim16) && (yp1 <= midydim16)) in editorDraw2dGrid() 992 m32_wallscreenxy[i][1] = midydim16+y1; in editorDraw2dWall() 1044 (midydim16+y1 >= 2) && (midydim16+y1 <= ydim16-3)) in editorDraw2dWall() 1210 (midydim16+y1 >= -f) && (midydim16+y1 < ydim16+f)) in editorDraw2dSpriteBloodMarker() 1233 editorDraw2DBloodMarker(halfxdim16+x1, midydim16+y1, col); in editorDraw2dSpriteBloodMarker() 1300 (midydim16+y1 >= -f) && (midydim16+y1 < ydim16+f)) in editorDraw2dSprite() [all …]
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H A D | build.cpp | 1672 wall[i].y += midydim16; in inside_editor() 1703 int32_t const y1 = midydim16+day-4; in drawsmallabel() 3724 midydim16 = ydim>>1; in overheadeditor() 3770 int32_t cy = midydim16+y2; in overheadeditor() 6061 searchy = midydim16; in overheadeditor() 6185 searchy = midydim16; in overheadeditor() 8691 searchye -= midydim16; in getpoint() 8812 … if (halfxdim16+dax < 0 || halfxdim16+dax >= xdim || midydim16+day < 0 || midydim16+day >= ydim) in getpointhighlight() 8843 … if (halfxdim16+dax < 0 || halfxdim16+dax >= xdim || midydim16+day < 0 || midydim16+day >= ydim) in getpointhighlight() 10227 y1 += midydim16; in fillsector_maybetrans() [all …]
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H A D | engine.cpp | 1400 int32_t halfxdim16, midydim16; variable 13468 midydim16 = ydim16 >> 1; // scale(200,ydim,480); in videoSet2dMode()
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | editor.h | 32 extern int ydim16, halfxdim16, midydim16, xdimgame, ydimgame, bppgame, xdim2d, ydim2d, forcesetup;
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | build.c | 2833 if (((midydim16+y2) >= 2) && ((midydim16+y2) <= ydim16-3)) in overheadeditor() 2873 y1 = midydim16+day-4; in overheadeditor() 2899 y1 = midydim16+day-4; in overheadeditor() 2924 y1 = midydim16+day-4; in overheadeditor() 2962 drawline16(halfxdim16+x2,midydim16+y2,halfxdim16+x2,midydim16+y2,15); in overheadeditor() 2964 drawline16(halfxdim16+x2,midydim16+y2,halfxdim16+x2,midydim16+y2,5); in overheadeditor() 3911 searchy = midydim16; in overheadeditor() 4207 drawline16(halfxdim16+dax-2,midydim16+day-2,halfxdim16+dax+2,midydim16+day+2,14); in overheadeditor() 4208 drawline16(halfxdim16+dax-2,midydim16+day+2,halfxdim16+dax+2,midydim16+day-2,14); in overheadeditor() 4244 drawline16(halfxdim16+dax-2,midydim16+day-2,halfxdim16+dax+2,midydim16+day-2,14); in overheadeditor() [all …]
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H A D | engine.c | 495 int halfxdim16, midydim16; variable 10667 midydim16 = 146; in qsetmode640350() 10698 midydim16 = 200; in qsetmode640480() 10810 if ((yp1 > midydim16-ydim16) && (yp1 <= midydim16)) in draw2dgrid() 10812 drawline16(halfxdim16-xp1,midydim16-yp1,halfxdim16-xp2,midydim16-yp1,8); in draw2dgrid() 10894 drawline16(halfxdim16+xp1,midydim16+yp1,halfxdim16+xp2,midydim16+yp2,col); in draw2dscreen() 10898 if (((midydim16+yp1) >= 2) && ((midydim16+yp1) <= ydim16-3)) in draw2dscreen() 10956 if (((midydim16+yp1) >= 2) && ((midydim16+yp1) <= ydim16-3)) in draw2dscreen() 11045 drawline16(halfxdim16+xp1,midydim16+yp1,halfxdim16-xp1,midydim16-yp1,15); in draw2dscreen() 11046 drawline16(halfxdim16+xp1,midydim16+yp1,halfxdim16+yp1,midydim16-xp1,15); in draw2dscreen() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | editor.h | 86 extern int32_t halfxdim16, midydim16, zoom;
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | m32vars.cpp | 623 … Gv_NewVar("midydim16", (intptr_t)&midydim16, GAMEVAR_READONLY | GAMEVAR_INTPTR | GAMEVAR_SYSTEM); in Gv_AddSystemVars()
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H A D | m32exec.cpp | 3056 yofs = midydim16; in VM_Execute() 3092 yofs = midydim16; in VM_Execute()
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H A D | astub.cpp | 7706 searchy = midydim16; in Keys2d() 10352 yp1 += midydim16 + getscreenvdisp(sprite[i].z-pos.z, zoom); in ExtPreCheckKeys() 10402 editorDraw2dCircle(halfxdim16+xp1, midydim16+yp1, radius, scalescreeny(16384), col); in ExtPreCheckKeys()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | m32vars.cpp | 623 … Gv_NewVar("midydim16", (intptr_t)&midydim16, GAMEVAR_READONLY | GAMEVAR_INTPTR | GAMEVAR_SYSTEM); in Gv_AddSystemVars()
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H A D | mapedit.cpp | 12347 yp1 += midydim16 + getscreenvdisp(sprite[i].z-pos.z, zoom); in ExtPreCheckKeys() 12398 editorDraw2dCircle(halfxdim16+xp1, midydim16+yp1, radius, scalescreeny(16384), col); in ExtPreCheckKeys() 12436 … editorDraw2dLine(halfxdim16+xp1, midydim16+yp1, halfxdim16+xp2, midydim16+yp2, col2); in ExtPreCheckKeys() 12442 … editorDraw2dLine(halfxdim16+xp2, midydim16+yp2, halfxdim16+xp2+dx, midydim16+yp2+dy, col2); in ExtPreCheckKeys() 12446 … editorDraw2dLine(halfxdim16+xp2, midydim16+yp2, halfxdim16+xp2+dx, midydim16+yp2+dy, col2); in ExtPreCheckKeys() 12476 … editorDraw2dCircle(halfxdim16+xp1, midydim16+yp1, radius1, scalescreeny(16384), col1); in ExtPreCheckKeys() 12477 … editorDraw2dCircle(halfxdim16+xp1, midydim16+yp1, radius2, scalescreeny(16384), col2); in ExtPreCheckKeys()
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H A D | m32exec.cpp | 3056 yofs = midydim16; in VM_Execute() 3084 yofs = midydim16; in VM_Execute()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | m32vars.cpp | 619 … Gv_NewVar("midydim16", (intptr_t)&midydim16, GAMEVAR_READONLY | GAMEVAR_INTPTR | GAMEVAR_SYSTEM); in Gv_AddSystemVars()
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H A D | m32exec.cpp | 3035 yofs = midydim16; in VM_Execute() 3063 yofs = midydim16; in VM_Execute()
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H A D | astub.cpp | 7751 searchy = midydim16; in Keys2d() 10368 yp1 += midydim16 + getscreenvdisp(sprite[i].z-pos.z, zoom); in ExtPreCheckKeys() 10418 editorDraw2dCircle(halfxdim16+xp1, midydim16+yp1, radius, scalescreeny(16384), col); in ExtPreCheckKeys()
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | jnstub.c | 2772 y += midydim16; in DrawClipBox()
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