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Searched refs:mimic_sw_perspective (Results 1 – 4 of 4) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/RenderMain/
H A DRasterizer_Shader.cpp86 if (view.mimic_sw_perspective) in SetView()
120 if (!view.mimic_sw_perspective) in SetView()
H A Drender.h140 bool mimic_sw_perspective; member
H A DRenderRasterize_Shader.cpp181 s->setFloat(Shader::U_Pitch, view->mimic_sw_perspective ? 0.0 : virtual_pitch); in render_tree()
186 s->setFloat(Shader::U_Pitch, view->mimic_sw_perspective ? 0.0 : virtual_pitch); in render_tree()
H A Drender.cpp416 view->mimic_sw_perspective = TEST_FLAG(Get_OGL_ConfigureData().Flags, OGL_Flag_MimicSW); in initialize_view_data()