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Searched refs:minDistance2 (Results 1 – 20 of 20) sorted by relevance

/dports/math/vtk8/VTK-8.2.0/Common/DataModel/
H A DvtkPolyPlane.cxx173 double minDistance2 = VTK_DOUBLE_MAX, distance2, signedDistance = VTK_DOUBLE_MAX, sign = 1; in EvaluateFunction() local
196 if (distance2 < minDistance2) in EvaluateFunction()
198 minDistance2 = distance2; in EvaluateFunction()
208 if (distance2 < minDistance2) in EvaluateFunction()
210 minDistance2 = distance2; in EvaluateFunction()
245 if (distance2 < minDistance2) in EvaluateFunction()
248 minDistance2 = distance2; in EvaluateFunction()
280 signedDistance = sqrt(minDistance2) * sign; in EvaluateFunction()
H A DvtkKdTree.cxx2186 double minDistance2 = 0.0; in FindClosestPoint() local
2253 if (minDistance2 > 0.0) in FindClosestPoint()
2273 minDistance2 = newDistance2; in FindClosestPoint()
2278 dist2 = minDistance2; in FindClosestPoint()
2342 if (dx < minDistance2) in _FindClosestPointInRegion()
2346 if (dxy < minDistance2) in _FindClosestPointInRegion()
2350 if (dxyz < minDistance2) in _FindClosestPointInRegion()
2353 minDistance2 = dxyz; in _FindClosestPointInRegion()
2366 dist2 = minDistance2; in _FindClosestPointInRegion()
2412 minDistance2 = newDistance2; in FindClosestPointInSphere()
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H A DvtkOctreePointLocator.cxx621 float minDistance2 = 4 * this->MaxWidth * this->MaxWidth; in _FindClosestPointInRegion() local
634 if(dxyz < minDistance2) in _FindClosestPointInRegion()
637 minDistance2 = dxyz; in _FindClosestPointInRegion()
647 dist2 = minDistance2; in _FindClosestPointInRegion()
/dports/math/vtk9/VTK-9.1.0/Common/DataModel/
H A DvtkPolyPlane.cxx172 double minDistance2 = VTK_DOUBLE_MAX, distance2, signedDistance = VTK_DOUBLE_MAX, sign = 1; in EvaluateFunction() local
195 if (distance2 < minDistance2) in EvaluateFunction()
197 minDistance2 = distance2; in EvaluateFunction()
207 if (distance2 < minDistance2) in EvaluateFunction()
209 minDistance2 = distance2; in EvaluateFunction()
244 if (distance2 < minDistance2) in EvaluateFunction()
247 minDistance2 = distance2; in EvaluateFunction()
279 signedDistance = sqrt(minDistance2) * sign; in EvaluateFunction()
H A DvtkKdTree.cxx2172 double minDistance2 = 0.0; in FindClosestPoint() local
2226 sqrt(minDistance2), // radius in FindClosestPoint()
2234 if (minDistance2 > 0.0) in FindClosestPoint()
2253 minDistance2 = newDistance2; in FindClosestPoint()
2258 dist2 = minDistance2; in FindClosestPoint()
2317 if (dx < minDistance2) in _FindClosestPointInRegion()
2321 if (dxy < minDistance2) in _FindClosestPointInRegion()
2325 if (dxyz < minDistance2) in _FindClosestPointInRegion()
2328 minDistance2 = dxyz; in _FindClosestPointInRegion()
2341 dist2 = minDistance2; in _FindClosestPointInRegion()
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H A DvtkOctreePointLocator.cxx596 float minDistance2 = 4 * this->MaxWidth * this->MaxWidth; in _FindClosestPointInRegion() local
609 if (dxyz < minDistance2) in _FindClosestPointInRegion()
612 minDistance2 = dxyz; in _FindClosestPointInRegion()
622 dist2 = minDistance2; in _FindClosestPointInRegion()
/dports/math/vtk6/VTK-6.2.0/Common/DataModel/
H A DvtkPolyPlane.cxx173 double minDistance2 = VTK_DOUBLE_MAX, distance2, signedDistance = VTK_DOUBLE_MAX, sign = 1; in EvaluateFunction() local
196 if (distance2 < minDistance2) in EvaluateFunction()
198 minDistance2 = distance2; in EvaluateFunction()
208 if (distance2 < minDistance2) in EvaluateFunction()
210 minDistance2 = distance2; in EvaluateFunction()
245 if (distance2 < minDistance2) in EvaluateFunction()
248 minDistance2 = distance2; in EvaluateFunction()
280 signedDistance = sqrt(minDistance2) * sign; in EvaluateFunction()
H A DvtkKdTree.cxx2180 double minDistance2 = 0.0; in FindClosestPoint() local
2247 if (minDistance2 > 0.0) in FindClosestPoint()
2267 minDistance2 = newDistance2; in FindClosestPoint()
2272 dist2 = minDistance2; in FindClosestPoint()
2336 if (dx < minDistance2) in _FindClosestPointInRegion()
2340 if (dxy < minDistance2) in _FindClosestPointInRegion()
2344 if (dxyz < minDistance2) in _FindClosestPointInRegion()
2347 minDistance2 = dxyz; in _FindClosestPointInRegion()
2360 dist2 = minDistance2; in _FindClosestPointInRegion()
2406 minDistance2 = newDistance2; in FindClosestPointInSphere()
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H A DvtkOctreePointLocator.cxx620 float minDistance2 = 4 * this->MaxWidth * this->MaxWidth; in _FindClosestPointInRegion() local
633 if(dxyz < minDistance2) in _FindClosestPointInRegion()
636 minDistance2 = dxyz; in _FindClosestPointInRegion()
646 dist2 = minDistance2; in _FindClosestPointInRegion()
/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/tnztools/
H A Dvectortapetool.cpp335 double minDistance2 = 10000000000.; in mouseMove() local
351 distance2 < minDistance2) { in mouseMove()
352 minDistance2 = distance2; in mouseMove()
363 if ((distance2 = tdistance2(pos, point)) < minDistance2) { in mouseMove()
364 minDistance2 = distance2; in mouseMove()
373 minDistance2 = distance2; in mouseMove()
410 double minDistance2 = 900 * m_pixelSize; in leftButtonDrag() local
428 distance2 < minDistance2) { in leftButtonDrag()
429 minDistance2 = distance2; in leftButtonDrag()
445 minDistance2 = distance2; in leftButtonDrag()
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H A Dcontrolpointselection.cpp916 double minDistance2 = distance2; in getPointTypeAt() local
937 (cpDistance2 < minDistance2 || index < 0)) { in getPointTypeAt()
938 minDistance2 = cpDistance2; in getPointTypeAt()
942 (distanceIn2 < minDistance2 || index < 0)) { in getPointTypeAt()
943 minDistance2 = distanceIn2; in getPointTypeAt()
947 (distanceOut2 < minDistance2 || index < 0)) { in getPointTypeAt()
948 minDistance2 = distanceOut2; in getPointTypeAt()
963 if (minDistance2 < distance2) in getPointTypeAt()
964 distance2 = minDistance2; in getPointTypeAt()
H A Dcontrolpointeditortool.h154 int getClosestSpeed(const TPointD &pos, double &minDistance2,
H A Dvectorerasertool.cpp68 const double minDistance2 = 16.0; // 4 pixel variable
545 m_distance2 = minDistance2 * getPixelSize() * getPixelSize(); in startErase()
555 if (m_distance2 < minDistance2 * getPixelSize() * getPixelSize()) return; in erase()
H A Dtoonzvectorbrushtool.cpp1344 double minDistance2 = m_minDistance2; in checkStrokeSnapping() local
1358 distance2 < minDistance2) { in checkStrokeSnapping()
1359 minDistance2 = distance2; in checkStrokeSnapping()
H A Dgeometrictool.cpp583 double minDistance2 = m_param->m_minDistance2; in calculateSnap() local
594 distance2 < minDistance2) { in calculateSnap()
595 minDistance2 = distance2; in calculateSnap()
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/
H A Dai_coop.c112 TActor *actor, const struct vec2 pos, const float minDistance2);
235 float minDistance2 = -1; in AICoopGetCmdNormal() local
245 if (!closestPlayer || distance2 < minDistance2) in AICoopGetCmdNormal()
247 minDistance2 = distance2; in AICoopGetCmdNormal()
267 if (closestPlayer && minDistance2 > SQUARED(distanceTooFarFromPlayer * 16)) in AICoopGetCmdNormal()
270 return SmartGoto(actor, closestPlayer->Pos, minDistance2); in AICoopGetCmdNormal()
312 if (minDistance2 > SQUARED(2 * 16)) in AICoopGetCmdNormal()
315 return SmartGoto(actor, closestPlayer->Pos, minDistance2); in AICoopGetCmdNormal()
317 else if (minDistance2 < SQUARED(4 * 16 / 3)) in AICoopGetCmdNormal()
334 TActor *actor, const struct vec2 pos, const float minDistance2) in SmartGoto() argument
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H A Dai_utils.c63 float minDistance2 = -1; in AIGetClosestPlayer() local
72 if (!closestPlayer || distance2 < minDistance2) in AIGetClosestPlayer()
75 minDistance2 = distance2; in AIGetClosestPlayer()
88 float minDistance2 = -1; in AIGetClosestActor() local
102 if (!closest || distance2 < minDistance2) in AIGetClosestActor()
104 minDistance2 = distance2; in AIGetClosestActor()
/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/include/toonzqt/
H A Dtonecurvefield.h85 int getClosestPointIndex(const QPointF &pos, double &minDistance2) const;
/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/toonzqt/
H A Dtonecurvefield.cpp278 double &minDistance2) const { in getClosestPointIndex()
280 minDistance2 = 0; in getClosestPointIndex()
294 if (closestPointIndex < 0 || distance2 < minDistance2 || in getClosestPointIndex()
295 (distance2 == minDistance2 && type < closestPointType)) { in getClosestPointIndex()
296 minDistance2 = distance2; in getClosestPointIndex()
/dports/devel/py-buildbot-www/buildbot-www-3.4.1/buildbot_www/static/
H A D2.js.map1minDistance2","distance2","d3_geom_quadtreeFind","interpolateRgb","interpolateObject","interpolate…