Searched refs:minStrength (Results 1 – 8 of 8) sorted by relevance
/dports/games/endless-sky/endless-sky-0.9.14/source/ |
H A D | Hazard.cpp | 47 minStrength = max(0., child.Value(1)); in Load() 48 maxStrength = max(minStrength, (child.Size() >= 3) ? child.Value(2) : 0.); in Load() 102 …return minStrength + (maxStrength <= minStrength ? 0. : (maxStrength - minStrength) * Random::Real… in RandomStrength()
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H A D | Hazard.h | 48 double minStrength = 1.; variable
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/dports/math/ogdf/OGDF/src/ogdf/graphalg/ |
H A D | Clusterer.cpp | 296 double minStrength = 5.0, maxStrength = 0.0; //used to derive automatic thresholds in computeEdgeStrengths() local 438 if (minStrength > edgeStrength) minStrength = edgeStrength; in computeEdgeStrengths() 458 if (maxStrength > minStrength) in computeEdgeStrengths() 461 std::cout << "Max: "<<maxStrength<< " Min: "<<minStrength<<"\n"; in computeEdgeStrengths() 463 double step = (maxStrength-minStrength)/((double)m_autoThreshNum+1.0); in computeEdgeStrengths() 464 double val = minStrength+step; in computeEdgeStrengths()
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/dports/games/7kaa/7kaa-2.15.4p1/src/ |
H A D | OAI_DIPL.cpp | 652 int targetStrength, minStrength=0x1000, bestTargetNation=0; in think_declare_war() local 681 if( targetStrength < minStrength ) in think_declare_war() 683 minStrength = targetStrength; in think_declare_war()
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/dports/misc/vxl/vxl-3.3.2/contrib/gel/gevd/ |
H A D | gevd_contour.cxx | 78 : minStrength(min_strength), minLength(min_length), in gevd_contour() 82 if (minStrength < 0) { in gevd_contour() 84 << minStrength << ". Reset to 0.\n"; in gevd_contour() 85 minStrength = 0; in gevd_contour() 97 if (minJump > minStrength) { in gevd_contour() 99 << min_jump << ". Reset to " << minStrength << ".\n"; in gevd_contour() 100 minJump = minStrength; in gevd_contour() 307 if (floatPixel(edgels, i, j) > minStrength && in FindChains() 414 << " and strength > " << minStrength in FindChains()
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H A D | gevd_contour.h | 143 float minStrength; // hysteresis or noise threshold
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/sdet/ |
H A D | sdet_contour.h | 243 float minStrength; // hysteresis or noise threshold variable
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H A D | sdet_contour.cxx | 118 : minStrength(min_strength), minLength(min_length), in sdet_contour() 122 if (minStrength < 0) in sdet_contour() 125 << minStrength << ". Reset to 0.\n"; in sdet_contour() 126 minStrength = 0; in sdet_contour() 140 if (minJump > minStrength) in sdet_contour() 143 << min_jump << ". Reset to " << minStrength << ".\n"; in sdet_contour() 144 minJump = minStrength; in sdet_contour() 396 if (floatPixel(edgels, i, j) > minStrength && in FindChains() 569 << " and strength > " << minStrength in FindChains()
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