/dports/astro/oskar/OSKAR-2.8.0/oskar/math/src/ |
H A D | oskar_ellipse_radius.c | 13 double oskar_ellipse_radius(double maj_axis, double min_axis, in oskar_ellipse_radius() argument 21 l = 0.5 * (maj_axis * cos_b * sin_pa + min_axis * sin_b * cos_pa); in oskar_ellipse_radius() 22 m = 0.5 * (maj_axis * cos_b * cos_pa - min_axis * sin_b * sin_pa); in oskar_ellipse_radius()
|
/dports/devel/sdl20/SDL2-2.0.18/src/joystick/hidapi/ |
H A D | SDL_hidapi_gamecube.c | 49 Uint8 min_axis[MAX_CONTROLLERS*SDL_CONTROLLER_AXIS_MAX]; member 81 …SDL_memset(&ctx->min_axis[joystick_index*SDL_CONTROLLER_AXIS_MAX], 128-88, SDL_CONTROLLER_AXIS_MAX… in ResetAxisRange() 85 ctx->min_axis[joystick_index*SDL_CONTROLLER_AXIS_MAX+SDL_CONTROLLER_AXIS_TRIGGERLEFT] = 40; in ResetAxisRange() 86 ctx->min_axis[joystick_index*SDL_CONTROLLER_AXIS_MAX+SDL_CONTROLLER_AXIS_TRIGGERRIGHT] = 40; in ResetAxisRange() 287 …if (v < ctx->min_axis[i*SDL_CONTROLLER_AXIS_MAX+axis]) ctx->min_axis[i*SDL_CONTROLLER_AXIS_MAX+axi… in HIDAPI_DriverGameCube_HandleJoystickPacket() 289 …axis_value = (Sint16)HIDAPI_RemapVal(v, ctx->min_axis[i*SDL_CONTROLLER_AXIS_MAX+axis], ctx->max_ax… in HIDAPI_DriverGameCube_HandleJoystickPacket() 367 …if (curSlot[off] < ctx->min_axis[i*SDL_CONTROLLER_AXIS_MAX+axis]) ctx->min_axis[i*SDL_CONTROLLER_A… in HIDAPI_DriverGameCube_HandleNintendoPacket() 369 …axis_value = (Sint16)HIDAPI_RemapVal(curSlot[off], ctx->min_axis[i*SDL_CONTROLLER_AXIS_MAX+axis], … in HIDAPI_DriverGameCube_HandleNintendoPacket()
|
/dports/x11/controllermap/SDL2-2.0.18/src/joystick/hidapi/ |
H A D | SDL_hidapi_gamecube.c | 49 Uint8 min_axis[MAX_CONTROLLERS*SDL_CONTROLLER_AXIS_MAX]; member 81 …SDL_memset(&ctx->min_axis[joystick_index*SDL_CONTROLLER_AXIS_MAX], 128-88, SDL_CONTROLLER_AXIS_MAX… in ResetAxisRange() 85 ctx->min_axis[joystick_index*SDL_CONTROLLER_AXIS_MAX+SDL_CONTROLLER_AXIS_TRIGGERLEFT] = 40; in ResetAxisRange() 86 ctx->min_axis[joystick_index*SDL_CONTROLLER_AXIS_MAX+SDL_CONTROLLER_AXIS_TRIGGERRIGHT] = 40; in ResetAxisRange() 287 …if (v < ctx->min_axis[i*SDL_CONTROLLER_AXIS_MAX+axis]) ctx->min_axis[i*SDL_CONTROLLER_AXIS_MAX+axi… in HIDAPI_DriverGameCube_HandleJoystickPacket() 289 …axis_value = (Sint16)HIDAPI_RemapVal(v, ctx->min_axis[i*SDL_CONTROLLER_AXIS_MAX+axis], ctx->max_ax… in HIDAPI_DriverGameCube_HandleJoystickPacket() 367 …if (curSlot[off] < ctx->min_axis[i*SDL_CONTROLLER_AXIS_MAX+axis]) ctx->min_axis[i*SDL_CONTROLLER_A… in HIDAPI_DriverGameCube_HandleNintendoPacket() 369 …axis_value = (Sint16)HIDAPI_RemapVal(curSlot[off], ctx->min_axis[i*SDL_CONTROLLER_AXIS_MAX+axis], … in HIDAPI_DriverGameCube_HandleNintendoPacket()
|
/dports/math/fcl/fcl-0.7.0/include/fcl/narrowphase/detail/primitive_shape_algorithm/ |
H A D | sphere_box-inl.h | 156 int min_axis = -1; in sphereBoxIntersect() local 162 min_axis = i; in sphereBoxIntersect() 171 n_SB_B(min_axis) = p_BC(min_axis) >= 0 ? -1 : 1; in sphereBoxIntersect()
|
/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/terrain/ |
H A D | terrain_object.h | 244 virtual coord::phys_t min_axis() const = 0; 311 coord::phys_t min_axis() const override; 344 coord::phys_t min_axis() const override;
|
H A D | terrain_object.cpp | 380 coord::phys_t SquareObject::min_axis() const { in min_axis() function in openage::SquareObject 440 coord::phys_t RadialObject::min_axis() const { in min_axis() function in openage::RadialObject
|
/dports/science/py-pymol/pymol-open-source-2.4.0/examples/devel/ |
H A D | cgo07.py | 41 def random_ellipsoid(box, size, min_axis): argument 65 max(random() * size, min_axis),
|
H A D | cgo08.py | 41 def random_conic(box, size, min_axis): argument
|
/dports/x11-wm/mutter/mutter-41.1/src/backends/x11/ |
H A D | meta-input-device-x11.c | 52 double min_axis; member 511 info.min_axis = 0; in meta_input_device_x11_add_axis() 517 info.min_axis = -1; in meta_input_device_x11_add_axis() 522 info.min_axis = 0; in meta_input_device_x11_add_axis() 580 + info->min_axis * (info->max_value - value)) in meta_input_device_x11_translate_axis()
|
/dports/astro/oskar/OSKAR-2.8.0/oskar/math/ |
H A D | oskar_ellipse_radius.h | 54 double oskar_ellipse_radius(double maj_axis, double min_axis,
|
/dports/x11-toolkits/gtk30/gtk+-3.24.31/gdk/ |
H A D | gdkdevice.c | 52 gdouble min_axis; member 1059 info->min_axis = 0; in gdk_device_set_axis_use() 1064 info->min_axis = -1; in gdk_device_set_axis_use() 1068 info->min_axis = 0; in gdk_device_set_axis_use() 1595 axis_info.min_axis = 0; in _gdk_device_add_axis() 1600 axis_info.min_axis = -1; in _gdk_device_add_axis() 1604 axis_info.min_axis = 0; in _gdk_device_add_axis() 1857 axis_info.min_axis * (axis_info.max_value - value)) / axis_width; in _gdk_device_translate_axis()
|
/dports/x11-toolkits/gtk40/gtk-4.4.1/gdk/ |
H A D | gdkdevice.c | 44 double min_axis; member 863 axis_info.min_axis = 0; in _gdk_device_add_axis() 868 axis_info.min_axis = -1; in _gdk_device_add_axis() 872 axis_info.min_axis = 0; in _gdk_device_add_axis() 1096 axis_info.min_axis * (axis_info.max_value - value)) / axis_width; in _gdk_device_translate_axis()
|
/dports/graphics/blender/blender-2.91.0/source/blender/bmesh/intern/ |
H A D | bmesh_polygon_edgenet.c | 775 float min_axis[2]; member 785 int test = axis_pt_cmp(g1->vert_span.min_axis, g2->vert_span.min_axis); in group_min_cmp_fn() 1412 float min_axis[2] = {FLT_MAX, FLT_MAX}; in BM_face_split_edgenet_connect_islands() local 1434 if (axis_pt_cmp(axis_value, min_axis) == -1) { in BM_face_split_edgenet_connect_islands() 1436 copy_v2_v2(min_axis, axis_value); in BM_face_split_edgenet_connect_islands() 1445 copy_v2_v2(g->vert_span.min_axis, min_axis); in BM_face_split_edgenet_connect_islands()
|
/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/pathfinding/ |
H A D | a_star.cpp | 52 return (end->from_edge(pos) - to_move->min_axis() / 2L).to_float(); in to_object()
|
/dports/misc/mxnet/incubator-mxnet-1.9.0/docs/static_site/src/pages/api/faq/ |
H A D | large_tensor_support.md | 250 |min_axis |0.685826526|1.4393255 |209.87% |0.6266175 |1… 259 |min_axis |0.147698505|0.2675355 |181.14% |0.148424 |0… 261 |min_axis |0.56951947 |1.020972 |179.27% |0.4722595 |0…
|
/dports/misc/py-mxnet/incubator-mxnet-1.9.0/docs/static_site/src/pages/api/faq/ |
H A D | large_tensor_support.md | 250 |min_axis |0.685826526|1.4393255 |209.87% |0.6266175 |1… 259 |min_axis |0.147698505|0.2675355 |181.14% |0.148424 |0… 261 |min_axis |0.56951947 |1.020972 |179.27% |0.4722595 |0…
|
/dports/graphics/clutter/clutter-1.26.4/clutter/ |
H A D | clutter-input-device.c | 1217 info.min_axis = 0; in _clutter_input_device_add_axis() 1223 info.min_axis = -1; in _clutter_input_device_add_axis() 1228 info.min_axis = 0; in _clutter_input_device_add_axis() 1280 + info->min_axis * (info->max_value - value)) in _clutter_input_device_translate_axis()
|
H A D | clutter-device-manager-private.h | 38 gdouble min_axis; member
|
/dports/devel/godot-tools/godot-3.2.3-stable/core/math/ |
H A D | vector3.cpp | 57 int Vector3::min_axis() const { in min_axis() function in Vector3
|
/dports/devel/godot/godot-3.2.3-stable/core/math/ |
H A D | vector3.cpp | 57 int Vector3::min_axis() const { in min_axis() function in Vector3
|
/dports/devel/godot2/godot-2.1.6-stable/core/math/ |
H A D | vector3.cpp | 55 int Vector3::min_axis() const { in min_axis() function in Vector3
|
/dports/devel/godot2-tools/godot-2.1.6-stable/core/math/ |
H A D | vector3.cpp | 55 int Vector3::min_axis() const { in min_axis() function in Vector3
|
/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/features/include/pcl/features/impl/ |
H A D | our_cvfh.hpp | 315 float min_axis = std::min (fx, fy); in sgurf() local 317 if ((min_axis / max_axis) > axis_ratio_) in sgurf() 325 if (min_axis > min_axis_value_) in sgurf()
|
/dports/x11-wm/muffin/muffin-4.8.0/clutter/clutter/ |
H A D | clutter-device-manager-private.h | 38 gdouble min_axis; member
|
H A D | clutter-input-device.c | 1319 info.min_axis = 0; in _clutter_input_device_add_axis() 1325 info.min_axis = -1; in _clutter_input_device_add_axis() 1330 info.min_axis = 0; in _clutter_input_device_add_axis() 1382 + info->min_axis * (info->max_value - value)) in _clutter_input_device_translate_axis()
|