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/dports/games/odamex/odamex-src-0.7.0/common/
H A Dm_vectors.cpp545 double *mincomponent = &(tempvec.x); in M_PerpendicularVec3() local
549 mincomponent = &(tempvec.y); in M_PerpendicularVec3()
554 mincomponent = &(tempvec.z); in M_PerpendicularVec3()
559 *mincomponent = 1.0; in M_PerpendicularVec3()