Searched refs:mini_objs (Results 1 – 2 of 2) sorted by relevance
462 object_t *mini_objs[MODS_MINI_MAX + 1]; in Fire_general_shot() local1004 mini_objs[fired] = shot; in Fire_general_shot()1017 dx += (mini_objs[i]->vel.x - pl->vel.x) * mini_objs[i]->mass; in Fire_general_shot()1018 dy += (mini_objs[i]->vel.y - pl->vel.y) * mini_objs[i]->mass; in Fire_general_shot()
558 object *mini_objs[MODS_MINI_MAX + 1]; in Fire_general_shot() local1056 mini_objs[fired] = shot; in Fire_general_shot()1066 Recoil((object *)pl, mini_objs[i]); in Fire_general_shot()