Home
last modified time | relevance | path

Searched refs:minimalNodes (Results 1 – 1 of 1) sorted by relevance

/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/examples/21.Quake3Explorer/
H A Dmain.cpp1076 s32 minimalNodes = 2048; in LoadMap() local
1078 MapParent = smgr->addOctreeSceneNode(geometry, 0, -1, minimalNodes); in LoadMap()
1082 selector = smgr->createOctreeTriangleSelector( geometry,MapParent, minimalNodes); in LoadMap()