/dports/games/cube/cube_source/src/ |
H A D | server.cpp | 43 int interm = 0, minremain = 0, mapend = 0; variable 186 minremain = mode&1 ? 15 : 10; in process() 187 mapend = lastsec+minremain*60; in process() 311 if(!minremain) in checkintermission() 316 send2(true, -1, SV_TIMEUP, minremain--); in checkintermission() 319 void startintermission() { minremain = 0; checkintermission(); }; in startintermission() 330 minremain = 10; in resetserverifempty() 331 mapend = lastsec+minremain*60; in resetserverifempty() 352 if((mode>1 || (mode==0 && nonlocalclients)) && seconds>mapend-minremain*60) checkintermission(); in serverslice() 370 serverms(mode, numplayers, minremain, smapname, seconds, clients.length()>=maxclients); in serverslice()
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H A D | serverbrowser.cpp | 138 int mode, numplayers, ping, protocol, minremain; member 158 si.minremain = 0; in addserver() 226 si.minremain = getint(p); in checkpings()
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H A D | serverms.cpp | 95 void serverms(int mode, int numplayers, int minremain, char *smapname, int seconds, bool isfull) … in serverms() argument 116 putint(p, minremain); in serverms()
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H A D | protos.h | 211 extern void serverms(int mode, int numplayers, int minremain, char *smapname, int seconds, bool isf…
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | serverms.cpp | 182 void serverms(int mode, int numplayers, int minremain, char *smapname, int millis, const ENetAddres… in serverms() argument 230 putint(po, minremain); in serverms()
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H A D | serverbrowser.cpp | 488 si->minremain = getint(p); in checkpings() 686 if(a->minremain < b->minremain) return dir; in sicompare() 687 if(a->minremain > b->minremain) return -dir; in sicompare() 837 …\" %d %d, %d %d %d \"%s\" %d %d", key + 1, si.map, si.mode, si.ping, si.minremain, si.numplayers, … in favcatcheckkey() 1058 if(showmr) concatformatstring(si.full, ", (%d)", si.minremain); in refreshservers()
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H A D | protos.h | 203 …int mode, numplayers, maxclients, ping, protocol, minremain, resolved, port, lastpingmillis, pongf… member 217 : mode(0), numplayers(0), maxclients(0), ping(9999), protocol(0), minremain(0), in serverinfo() 881 extern void serverms(int mode, int numplayers, int minremain, char *smapname, int millis, const ENe…
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H A D | server.cpp | 52 static int minremain = 0, gamemillis = 0, gamelimit = 0, /*lmsitemtype = 0,*/ nextsendscore = 0; variable 1888 minremain = newtime > 0 ? newtime : defaultgamelimit(newmode); in resetserver() 1890 gamelimit = minremain*60000; in resetserver() 1985 …yers, %d minutes, mastermode %d, ", modestr(smode), smapname, numclients(), minremain, mastermode); in startgame() 3651 if(minremain>0) in checkintermission() 3653 …minremain = (gamemillis>=gamelimit || forceintermission) ? 0 : (gamelimit - gamemillis + 60000 - 1… in checkintermission() 3656 if(!interm && minremain<=0) interm = gamemillis+10000; in checkintermission() 3696 formatstring(text)("%d minutes remaining", minremain); in loggamestatus() 3834 if(minremain>0) in serverslice() 3889 …serverms(smode, numclients(), minremain, smapname, servmillis, serverhost->address, &mnum, &msend,… in serverslice() [all …]
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/dports/games/bloodfrontier/bloodfrontier/src/game/ |
H A D | scoreboard.h | 273 if((m_play(game::gamemode) || client::demoplayback) && game::minremain >= 0) in gui() 275 if(!game::minremain) g.textf(", intermission", 0xFFFFFF, NULL); in gui() 277 …else g.textf(", %d %s remain", 0xFFFFFF, NULL, game::minremain, game::minremain==1 ? "minute" : "m… in gui()
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H A D | extinfo.h | 59 putint(p, minremain); in extinfoteams()
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H A D | server.cpp | 301 int interm = 0, minremain = -1, oldtimelimit = -1; variable 679 minremain = 0; in startintermission() 709 if(minremain) in checklimits() 713 if(gamemillis >= gamelimit) minremain = 0; in checklimits() 716 else minremain = -1; in checklimits() 717 if(!minremain) in checklimits() 725 sendf(-1, 1, "ri2", SV_TIMEUP, minremain); in checklimits() 1615 minremain = GVAR(timelimit) ? GVAR(timelimit) : -1; in changemap() 1616 gamelimit = GVAR(timelimit) ? minremain*60000 : 0; in changemap() 2070 putint(p, minremain); in welcomepacket() [all …]
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H A D | game.cpp | 5 int nextmode = -1, nextmuts = -1, gamemode = -1, mutators = -1, maptime = 0, minremain = 0, variable 940 minremain = timeremain; in timeupdate()
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H A D | game.h | 1226 extern int numplayers, gamemode, mutators, nextmode, nextmuts, minremain, maptime,
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H A D | client.cpp | 505 game::minremain = -1; in changemapserv()
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