Home
last modified time | relevance | path

Searched refs:missileGrey (Results 1 – 4 of 4) sorted by relevance

/dports/games/galaxyhack/galaxyhack/src/
H A DGlobals.cpp48 Uint16 missileGrey; variable
H A DGlobals.h116 extern Uint16 missileGrey;
H A DLookupTables.cpp259 missileGrey = JSDL.MapRGB(206, 206, 206); in SetupLookupTables()
H A DProjectile.cpp624 Projectile_Base(ix, iy, target, iType, missileGrey), exploding(0), targetDead(0) { in Missile()