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Searched refs:missile_repulsion (Results 1 – 9 of 9) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dranged-attack.cc82 if (defender && defender->missile_repulsion()) in post_roll_to_hit_modifiers()
215 if (defender->missile_repulsion() && orig_ev_margin >= 0) in handle_phase_dodged()
H A Dactor.h273 virtual bool missile_repulsion() const = 0;
H A Dmonster.h516 bool missile_repulsion() const override;
H A Dstatus.cc970 if (you.missile_repulsion()) in _describe_missiles()
H A Dtraps.cc1187 if (act.missile_repulsion()) in shoot_ammo()
H A Dplayer.h842 bool missile_repulsion() const override;
H A Dbeam.cc3187 bool repel = you.missile_repulsion(); in misses_player()
4934 bool repel = mon->missile_repulsion(); in affect_monster()
H A Dmonster.cc3167 bool monster::missile_repulsion() const in missile_repulsion() function in monster
H A Dplayer.cc5479 bool player::missile_repulsion() const in missile_repulsion() function in player