Searched refs:missile_repulsion (Results 1 – 9 of 9) sorted by relevance
82 if (defender && defender->missile_repulsion()) in post_roll_to_hit_modifiers()215 if (defender->missile_repulsion() && orig_ev_margin >= 0) in handle_phase_dodged()
273 virtual bool missile_repulsion() const = 0;
516 bool missile_repulsion() const override;
970 if (you.missile_repulsion()) in _describe_missiles()
1187 if (act.missile_repulsion()) in shoot_ammo()
842 bool missile_repulsion() const override;
3187 bool repel = you.missile_repulsion(); in misses_player()4934 bool repel = mon->missile_repulsion(); in affect_monster()
3167 bool monster::missile_repulsion() const in missile_repulsion() function in monster
5479 bool player::missile_repulsion() const in missile_repulsion() function in player