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Searched refs:mix_factor (Results 1 – 25 of 86) sorted by relevance

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/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/intern/
H A Ddata_transfer.c436 return interpf(val_ret, val_dst, mix_factor); in data_transfer_interp_float_do()
489 item->mix_factor = mix_factor; in data_transfer_layersmapping_add_item()
530 mix_factor, in data_transfer_layersmapping_add_item_cd()
758 mix_factor, in data_transfer_layersmapping_cdlayers()
978 mix_factor, in data_transfer_layersmapping_generate()
1066 mix_factor, in data_transfer_layersmapping_generate()
1098 mix_factor, in data_transfer_layersmapping_generate()
1122 mix_factor, in data_transfer_layersmapping_generate()
1216 mix_factor, in data_transfer_layersmapping_generate()
1393 const float mix_factor, in BKE_object_data_transfer_ex() argument
[all …]
H A Ddata_transfer_intern.h35 const float mix_factor);
40 const float mix_factor,
57 const float mix_factor,
76 const float mix_factor);
/dports/graphics/blender/blender-2.91.0/source/blender/gpu/shaders/
H A Dgpu_shader_gpencil_fill_frag.glsl4 uniform float mix_factor;
112 fragColor = mix(color, text_color, mix_factor);
127 mix_factor,
128 rot.x - mix_factor + 0.5,
135 float in_rad = g_radius * mix_factor;
145 set_color(color, color2, text_color, mix_factor, intensity, t_mix, t_flip, fragColor);
169 fragColor = mix(checker_color, text_color, mix_factor);
/dports/graphics/blender/blender-2.91.0/source/blender/modifiers/intern/
H A DMOD_normal_edit.c132 static void mix_normals(const float mix_factor, in mix_normals() argument
157 const float fac = facs ? *wfac * mix_factor : mix_factor; in mix_normals()
232 const float mix_factor, in normalEditModifier_do_radial() argument
323 mix_normals(mix_factor, in normalEditModifier_do_radial()
369 const float mix_factor, in normalEditModifier_do_directional() argument
438 mix_normals(mix_factor, in normalEditModifier_do_directional()
490 (enmd->mix_factor == 1.0f) && (enmd->defgrp_name[0] == '\0') && in normalEditModifier_do()
599 enmd->mix_factor, in normalEditModifier_do()
622 enmd->mix_factor, in normalEditModifier_do()
/dports/graphics/blender/blender-2.91.0/release/scripts/presets/gpencil_material/
H A Dfill_only.py17 gpcolor.mix_factor = 0.0
23 gpcolor.mix_factor = 0.0
H A Dstroke_and_fill.py17 gpcolor.mix_factor = 0.0
23 gpcolor.mix_factor = 0.0
H A Dstroke_only.py17 gpcolor.mix_factor = 0.0
23 gpcolor.mix_factor = 0.0
/dports/x11-wm/durden/durden-0.6.1/durden/shaders/ui/
H A Ddropshadow.frag14 uniform float mix_factor;
68 if (mix_factor > 0.001){
70 col = mix(col, color, mix_factor);
/dports/www/geckodriver/mozilla-central-e9783a644016aa9b317887076618425586730d73/testing/geckodriver/cargo-crates/webrender-0.60.0/res/
H A Dcs_border_segment.glsl252 float mix_factor,
287 case SEGMENT_TOP_RIGHT: swizzled_factor = mix_factor; break;
289 case SEGMENT_BOTTOM_LEFT: swizzled_factor = 1.0 - mix_factor; break;
352 float mix_factor = 0.0;
355 mix_factor = distance_aa(aa_range, -d_line);
412 mix_factor,
422 mix_factor,
446 vec4 color = mix(color0, color1, mix_factor);
H A Dcs_border_solid.glsl134 float mix_factor = 0.0;
138 mix_factor = distance_aa(aa_range, -d_line);
140 mix_factor = d_line + EPSILON >= 0. ? 1.0 : 0.0;
172 vec4 color = mix(vColor0, vColor1, mix_factor);
/dports/www/firefox-esr/firefox-91.8.0/gfx/wr/webrender/res/
H A Dcs_border_segment.glsl257 float mix_factor,
289 case SEGMENT_TOP_RIGHT: swizzled_factor = mix_factor; break;
291 case SEGMENT_BOTTOM_LEFT: swizzled_factor = 1.0 - mix_factor; break;
354 float mix_factor = 0.0;
357 mix_factor = distance_aa(aa_range, -d_line);
414 mix_factor,
424 mix_factor,
448 vec4 color = mix(color0, color1, mix_factor);
H A Dcs_border_solid.glsl143 float mix_factor = 0.0;
147 mix_factor = distance_aa(aa_range, -d_line);
149 mix_factor = d_line + EPSILON >= 0. ? 1.0 : 0.0;
181 vec4 color = mix(vColor0, vColor1, mix_factor);
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/wr/webrender/res/
H A Dcs_border_segment.glsl256 float mix_factor,
291 case SEGMENT_TOP_RIGHT: swizzled_factor = mix_factor; break;
293 case SEGMENT_BOTTOM_LEFT: swizzled_factor = 1.0 - mix_factor; break;
356 float mix_factor = 0.0;
359 mix_factor = distance_aa(aa_range, -d_line);
416 mix_factor,
426 mix_factor,
450 vec4 color = mix(color0, color1, mix_factor);
H A Dcs_border_solid.glsl135 float mix_factor = 0.0;
139 mix_factor = distance_aa(aa_range, -d_line);
141 mix_factor = d_line + EPSILON >= 0. ? 1.0 : 0.0;
173 vec4 color = mix(vColor0, vColor1, mix_factor);
/dports/games/flightgear-data/fgdata/Compositor/Shaders/ALS/
H A Dterrain-detailed.frag190 float mix_factor;
204 mix_factor = smoothstep(0.5, 0.54, nSum);
205 texel = mix(texel, mix_texel, mix_factor);
223 mix_factor = smoothstep(0.47, 0.54, nSum +hires_overlay_bias - dist_fact);
224 if (mix_factor > 0.8) {mix_factor = 0.8;}
225 texel = mix(texel, detail_texel,mix_factor);
309 …NdotL = NdotL + 1.0 * (noisegrad_10m + 0.5* noisegrad_5m) * mix_factor/0.8 * (1.0 - smoothstep(10…
H A Dterrain-ultra.frag290 float mix_factor;
302 mix_factor = smoothstep(0.5, 0.54, nSum);
303 texel = mix(texel, mix_texel, mix_factor);
309 mix_factor = 0.0;
317 mix_factor = smoothstep(0.47, 0.54, nSum +hires_overlay_bias- dist_fact);
318 if (mix_factor > 0.8) {mix_factor = 0.8;}
319 texel = mix(texel, detail_texel,mix_factor);
354 …texel.rgb = mix(texel.rgb, grain_texel.rgb, grain_strength * grain_texel.a * (1.0 - mix_factor) * …
441 …e(10.0, view_angle,dist) + 0.5* noisegrad_5m * detail_fade(5.0, view_angle,dist)) * mix_factor/0.8;
442 NdotL = NdotL + 0.15 * noisegrad_2m * mix_factor/0.8 * detail_fade(2.0,view_angle,dist);
/dports/games/flightgear-data/fgdata/Shaders/
H A Dterrain-ALS-detailed.frag186 float mix_factor;
200 mix_factor = smoothstep(0.5, 0.54, nSum);
201 texel = mix(texel, mix_texel, mix_factor);
219 mix_factor = smoothstep(0.47, 0.54, nSum +hires_overlay_bias - dist_fact);
220 if (mix_factor > 0.8) {mix_factor = 0.8;}
221 texel = mix(texel, detail_texel,mix_factor);
305 …NdotL = NdotL + 1.0 * (noisegrad_10m + 0.5* noisegrad_5m) * mix_factor/0.8 * (1.0 - smoothstep(10…
H A Dterrain-ALS-ultra.frag287 float mix_factor;
299 mix_factor = smoothstep(0.5, 0.54, nSum);
300 texel = mix(texel, mix_texel, mix_factor);
306 mix_factor = 0.0;
314 mix_factor = smoothstep(0.47, 0.54, nSum +hires_overlay_bias- dist_fact);
315 if (mix_factor > 0.8) {mix_factor = 0.8;}
316 texel = mix(texel, detail_texel,mix_factor);
351 …texel.rgb = mix(texel.rgb, grain_texel.rgb, grain_strength * grain_texel.a * (1.0 - mix_factor) * …
438 …e(10.0, view_angle,dist) + 0.5* noisegrad_5m * detail_fade(5.0, view_angle,dist)) * mix_factor/0.8;
439 NdotL = NdotL + 0.15 * noisegrad_2m * mix_factor/0.8 * detail_fade(2.0,view_angle,dist);
/dports/www/firefox/firefox-99.0/gfx/wr/webrender/res/
H A Dcs_border_segment.glsl256 float mix_factor,
288 case SEGMENT_TOP_RIGHT: swizzled_factor = mix_factor; break;
290 case SEGMENT_BOTTOM_LEFT: swizzled_factor = 1.0 - mix_factor; break;
353 float mix_factor = 0.0;
356 mix_factor = distance_aa(aa_range, -d_line);
413 mix_factor,
423 mix_factor,
447 vec4 color = mix(color0, color1, mix_factor);
H A Dcs_border_solid.glsl137 float mix_factor = 0.0;
141 mix_factor = distance_aa(aa_range, -d_line);
143 mix_factor = d_line + EPSILON >= 0. ? 1.0 : 0.0;
175 vec4 color = mix(vColor0, vColor1, mix_factor);
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/wr/webrender/res/
H A Dcs_border_segment.glsl257 float mix_factor,
289 case SEGMENT_TOP_RIGHT: swizzled_factor = mix_factor; break;
291 case SEGMENT_BOTTOM_LEFT: swizzled_factor = 1.0 - mix_factor; break;
354 float mix_factor = 0.0;
357 mix_factor = distance_aa(aa_range, -d_line);
414 mix_factor,
424 mix_factor,
448 vec4 color = mix(color0, color1, mix_factor);
H A Dcs_border_solid.glsl143 float mix_factor = 0.0;
147 mix_factor = distance_aa(aa_range, -d_line);
149 mix_factor = d_line + EPSILON >= 0. ? 1.0 : 0.0;
181 vec4 color = mix(vColor0, vColor1, mix_factor);
/dports/graphics/blender/blender-2.91.0/source/blender/gpencil_modifiers/intern/
H A DMOD_gpenciltint.c191 float mix_factor = clamp_f(dist / mmd->radius, 0.0f, 1.0f); in deformStroke() local
193 BKE_colorband_evaluate(mmd->colorband, mix_factor, coba_res); in deformStroke()
238 float mix_factor = clamp_f(dist / mmd->radius, 0.0f, 1.0f); in deformStroke() local
239 BKE_colorband_evaluate(mmd->colorband, mix_factor, coba_res); in deformStroke()
/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/
H A DBKE_data_transfer.h152 const float mix_factor,
175 const float mix_factor,
/dports/audio/ardour6/Ardour-6.8.0/libs/clearlooks-newer/
H A Dcairo-support.c227 gdouble mix_factor, CairoColor *composite) in ge_mix_color() argument
231 composite->r = color1->r * (1-mix_factor) + color2->r * mix_factor; in ge_mix_color()
232 composite->g = color1->g * (1-mix_factor) + color2->g * mix_factor; in ge_mix_color()
233 composite->b = color1->b * (1-mix_factor) + color2->b * mix_factor; in ge_mix_color()

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