Searched refs:mkEnumAdapt (Results 1 – 3 of 3) sorted by relevance
/dports/games/openclonk/openclonk-release-8.1-src/src/control/ |
H A D | C4PlayerControl.cpp | 57 …pComp->Value(mkNamingAdapt(mkEnumAdapt<CoordinateSpace, int32_t>(eCoordSpace, CoordSpaceNames), "C… in CompileFunc() 83 …pComp->Value(mkNamingAdapt(mkEnumAdapt<Actions, int32_t>(eAction, ActionNames), "Action", CDA_Scri… in CompileFunc()
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H A D | C4Control.cpp | 735 …pComp->Value(mkNamingAdapt(mkEnumAdapt<Action, int32_t>(action, ActionNames), "Action", CPA_NoActi… in CompileFunc()
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/dports/games/openclonk/openclonk-release-8.1-src/src/lib/ |
H A D | StdAdaptors.h | 863 StdEnumAdapt<T, int_t> mkEnumAdapt(T &rVal, const StdEnumEntry<T> *pNames) { return StdEnumAdapt<T,… in mkEnumAdapt() function
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