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Searched refs:mobjnum (Results 1 – 4 of 4) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_saveg.c751 UINT32 mobjnum; in P_NetUnArchiveWaypoints() local
758 mobjnum = READUINT32(save_p); in P_NetUnArchiveWaypoints()
759 waypoints[i][j] = (mobjnum == 0) ? NULL : P_FindNewPosition(mobjnum); in P_NetUnArchiveWaypoints()
1477 if (mobj) return mobj->mobjnum; in SaveMobjnum()
1836 WRITEUINT32(save_p, mobj->mobjnum); in SaveMobjThinker()
2570 if (mobj->mobjnum != oldposition) in P_FindNewPosition()
2581 if (mobjnum == 0) return NULL; in LoadMobj()
2582 return (mobj_t *)(size_t)mobjnum; in LoadMobj()
2896 mobj->mobjnum = READUINT32(save_p); in LoadMobjThinker()
3725 UINT32 mobjnum; in P_NetUnArchiveThinkers() local
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H A Dlua_script.c1094 WRITEUINT32(save_p, mobj->mobjnum); in ArchiveValue()
1308 WRITEUINT32(save_p, ((mobj_t *)pointer)->mobjnum); in ArchiveExtVars()
1644 UINT32 mobjnum; in LUA_UnArchive() local
1659 mobjnum = READUINT32(save_p); // read a mobjnum in LUA_UnArchive()
1664 if (((mobj_t *)th)->mobjnum != mobjnum) // find matching mobj in LUA_UnArchive()
1668 } while(mobjnum != UINT32_MAX); // repeat until end of mobjs marker. in LUA_UnArchive()
H A Dp_mobj.h366 UINT32 mobjnum; // A unique number for this mobj. Used for restoring pointers on save games. member
H A Dd_netcmd.c4391 ((mobj_t *)th)->mobjnum = i++; in Command_Archivetest_f()