/dports/math/spot/spot-2.10.2/python/spot/ |
H A D | ltsmin.py | 76 load = _swig_new_static_method(_ltsmin.model_load) 89 model_load = _ltsmin.model_load variable
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/dports/math/py-spot/spot-2.10.2/python/spot/ |
H A D | ltsmin.py | 76 load = _swig_new_static_method(_ltsmin.model_load) 89 model_load = _ltsmin.model_load
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/dports/games/julius/julius-1.7.0/test/stub/ |
H A D | model.c | 158 int model_load(void) in model_load() function
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/dports/games/augustus/augustus-3.1.0/test/stub/ |
H A D | model.c | 158 int model_load(void) in model_load() function
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/dports/games/julius/julius-1.7.0/src/building/ |
H A D | model.h | 51 int model_load(void);
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H A D | model.c | 75 int model_load(void) in model_load() function
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/dports/games/augustus/augustus-3.1.0/src/building/ |
H A D | model.h | 52 int model_load(void);
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H A D | model.c | 104 int model_load(void) in model_load() function
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/dports/graphics/kludge3d/kludge3d-20040822/src/ |
H A D | model_load_save.h | 47 Model * model_load(const gchar *filename, gint fmt_idx);
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H A D | main.c | 75 new_model = model_load( (char *)data, -1 ); in main_load_model_cb()
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H A D | gui.c | 209 new_model = model_load(filename, -1); in gui_drag_data_recvd_cb()
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H A D | model_load_save.c | 56 Model *model_load(const gchar *filename, gint fmt_idx) in model_load() function
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/jumpnode/ |
H A D | jumpnode.cpp | 44 m_modelnum = model_load(NOX("subspacenode.pof"), 0, NULL, 0); in CJumpNode() 152 int new_model = model_load(model_name, 0, NULL, 0); in SetModel()
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/dports/games/julius/julius-1.7.0/src/game/ |
H A D | game.c | 101 if (!model_load()) { in game_init()
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/dports/games/augustus/augustus-3.1.0/src/game/ |
H A D | game.c | 103 if (!model_load()) { in game_init()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/jumpnode/ |
H A D | jumpnode.cpp | 45 m_modelnum = model_load(NOX("subspacenode.pof"), 0, NULL, 0); in CJumpNode() 216 int new_model = model_load(model_name, 0, NULL, 0); in SetModel()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/weapon/ |
H A D | shockwave.cpp | 498 si->model_id = model_load( si->filename, 0, NULL ); in shockwave_load() 577 Shockwave_info[0].model_id = model_load( Default_shockwave_3D_filename, 0, NULL ); in shockwave_level_init() 727 int idx = model_load( Shockwave_info[i].filename, 0, NULL ); in shockwave_page_in()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scripting/api/objs/ |
H A D | shipclass.cpp | 541 sip->model_num = model_load(sip->pof_file, sip->n_subsystems, &sip->subsystems[0], 0); 621 sip->model_num = model_load(sip->pof_file, sip->n_subsystems, &sip->subsystems[0], 0); 683 sip->model_num = model_load(sip->pof_file, sip->n_subsystems, &sip->subsystems[0]);
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/weapon/ |
H A D | shockwave.cpp | 479 si->model_id = model_load( si->filename, 0, NULL ); in shockwave_load() 568 Shockwave_info[0].model_id = model_load( Default_shockwave_3D_filename, 0, NULL ); in shockwave_level_init() 706 int idx __UNUSED = model_load( it->filename, 0, NULL ); in shockwave_page_in()
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/dports/graphics/nip2/nip2-8.7.1/src/ |
H A D | model.h | 215 void *model_load( Model *model,
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H A D | model.c | 486 model_load( Model *model, in model_load() function 593 if( model_load( model, state, parent, xnode ) ) { in model_new_xml_sub()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/missionui/ |
H A D | missionbrief.cpp | 1284 Closeup_icon->modelnum = model_load(pof_filename, 0, NULL); in brief_setup_closeup() 1286 Closeup_icon->modelnum = model_load(sip->pof_file, sip->n_subsystems, &sip->subsystems[0]); in brief_setup_closeup() 1507 sip->model_num = model_load(sip->pof_file, 0, NULL); in brief_do_frame() 1523 sip->model_num = model_load(sip->pof_file, 0, NULL); in brief_do_frame()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/missionui/ |
H A D | missionbrief.cpp | 1281 Closeup_icon->modelnum = model_load(pof_filename, 0, NULL); in brief_setup_closeup() 1283 Closeup_icon->modelnum = model_load(sip->pof_file, sip->n_subsystems, &sip->subsystems[0]); in brief_setup_closeup() 1508 sip->model_num = model_load(sip->pof_file, 0, NULL); in brief_do_frame() 1524 sip->model_num = model_load(sip->pof_file, 0, NULL); in brief_do_frame()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/starfield/ |
H A D | starfield.cpp | 1497 Subspace_model_inner = model_load( "subspace_small.pof", 0, NULL ); in subspace_render() 1502 Subspace_model_outer = model_load( "subspace_big.pof", 0, NULL ); in subspace_render() 1918 Subspace_model_inner = model_load( "subspace_small.pof", 0, NULL ); in stars_page_in() 1920 Subspace_model_outer = model_load( "subspace_big.pof", 0, NULL ); in stars_page_in() 2201 Nmodel_num = model_load(model_name, 0, NULL, -1); in stars_set_background_model()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/starfield/ |
H A D | starfield.cpp | 1329 Subspace_model_inner = model_load( "subspace_small.pof", 0, NULL ); in subspace_render() 1334 Subspace_model_outer = model_load( "subspace_big.pof", 0, NULL ); in subspace_render() 1877 Subspace_model_inner = model_load( "subspace_small.pof", 0, NULL ); in stars_page_in() 1879 Subspace_model_outer = model_load( "subspace_big.pof", 0, NULL ); in stars_page_in() 2155 Nmodel_num = model_load(model_name, 0, NULL, -1); in stars_set_background_model()
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