Searched refs:model_material (Results 1 – 11 of 11) sorted by relevance
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/ |
H A D | material.cpp | 500 model_material::model_material() : material() { in model_material() function in model_material 509 bool model_material::is_desaturated() const in is_desaturated() 541 void model_material::set_lighting(bool mode) in set_lighting() 546 bool model_material::is_lit() const in is_lit() 587 void model_material::set_team_color() in set_team_color() 603 void model_material::set_animated_effect() in set_animated_effect() 624 bool model_material::is_batched() const in is_batched() 636 void model_material::set_normal_alpha() in set_normal_alpha() 666 void model_material::set_fog() in set_fog() 671 bool model_material::is_fogged() const in is_fogged() [all …]
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H A D | uniforms.h | 16 const model_material& material,
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H A D | material.h | 164 class model_material : public material 208 model_material();
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H A D | grstub.cpp | 304 void gr_stub_render_model(model_material* /*material_info*/, indexed_vertex_source * /*vert_source… in gr_stub_render_model() argument
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H A D | 2d.h | 81 class model_material; variable 819 …void(model_material* material_info, indexed_vertex_source* vert_source, vertex_buffer* bufferp, si… 1167 inline void gr_render_model(model_material* material_info, indexed_vertex_source *vert_source, vert…
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H A D | uniforms.cpp | 30 const model_material& material, in convert_model_material()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/opengl/ |
H A D | gropengltnl.h | 69 void gr_opengl_render_model(model_material* material_info, indexed_vertex_source *vert_source, vert… 70 void opengl_render_model_program(model_material* material_info, indexed_vertex_source *vert_source,… 81 void opengl_tnl_set_model_material(model_material *material_info);
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H A D | gropengltnl.cpp | 584 void opengl_render_model_program(model_material* material_info, indexed_vertex_source *vert_source,… in opengl_render_model_program() 633 void gr_opengl_render_model(model_material* material_info, indexed_vertex_source *vert_source, vert… in gr_opengl_render_model() 820 void opengl_tnl_set_model_material(model_material *material_info) in opengl_tnl_set_model_material()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/model/ |
H A D | modelrender.h | 186 model_material render_material; 276 …void add_buffer_draw(model_material *render_material, indexed_vertex_source *vert_src, vertex_buff… 305 void model_render_buffers(model_draw_list* scene, model_material *rendering_material, model_render_…
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H A D | modelrender.cpp | 480 void model_draw_list::add_buffer_draw(model_material *render_material, indexed_vertex_source *vert_… in add_buffer_draw() 960 void model_render_buffers(model_draw_list* scene, model_material *rendering_material, model_render_… in model_render_buffers() 1222 void model_render_children_buffers(model_draw_list* scene, model_material *rendering_material, mode… in model_render_children_buffers() 1491 model_material rendering_material; in submodel_render_queue() 2520 model_material rendering_material; in model_render_queue()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/vulkan/ |
H A D | vulkan_stubs.cpp | 136 void stub_render_model(model_material* /*material_info*/, in stub_render_model() argument
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