Searched refs:mons_base_char (Results 1 – 6 of 6) sorted by relevance
686 if (isaupper(mons_base_char(mons->type))) in mons_speaks()689 key += mons_base_char(mons->type); in mons_speaks()
339 char mons_base_char(monster_type mc);
172 char mchar = mons_base_char(mons->type); in monster_shout()
299 monster_symbols[i].glyph = mons_base_char(i); in init_monster_symbols()836 switch (mons_base_char(mon.type)) in mons_has_body()1212 switch (mons_base_char(mc)) in mons_demon_tier()1608 char mons_base_char(monster_type mc) in mons_base_char() function
2379 char ch = mons_base_char(mons_is_pghost(type) in hand_name()2507 char ch = mons_base_char(mons_is_pghost(type) in foot_name()
1610 else if (mons_base_char(zombie_type) == 's') // many genera in _raise_remains()