Searched refs:mons_class_hit_dice (Results 1 – 9 of 9) sorted by relevance
2820 mgen.hd = mons_class_hit_dice(MONS_BRIAR_PATCH) + in _create_briar_patch()2886 mgen.hd = mons_class_hit_dice(mon) + you.skill_rdiv(SK_INVOCATIONS); in _overgrow_wall()2967 mgen.hd = mons_class_hit_dice(MONS_BALLISTOMYCETE) + in fedhas_grow_ballistomycete()3024 mgen.hd = mons_class_hit_dice(MONS_OKLOB_PLANT) + in fedhas_grow_oklob()
1227 if (x_chance_in_y(10 + mons_class_hit_dice(type), 100)) in make_mons_weapon()2148 if (x_chance_in_y(9 + mons_class_hit_dice(type), 100)) in make_mons_armour()
348 hd = mons_class_hit_dice(type); in monster_info()828 const int base_xl = mons_class_hit_dice(type); in get_max_hp_desc()
245 int mons_class_hit_dice(monster_type mc);
2304 int mons_class_hit_dice(monster_type mc) in mons_class_hit_dice() function2330 return mons_class_hit_dice(base_type) * -type_wl * 4 / 3; in mons_class_willpower()2811 int hd = mons_class_hit_dice(mcls); in define_monster()3405 return mons_class_hit_dice(mc); in mons_power()
971 return mons_class_hit_dice(type); in mummy_curse_power()
6454 mgen.hd = mons_class_hit_dice(MONS_BALLISTOMYCETE_SPORE) + in mons_cast()6455 max(0, mons->spell_hd() - mons_class_hit_dice(mons->type)); in mons_cast()
3161 const int chance = max(mons_class_hit_dice(type) / *factor, 1); in gozag_type_bribable()
5830 mi.hd = mons_class_hit_dice(mi.type); in _unmarshallMonsterInfo()