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Searched refs:mons_class_is_animated_object (Results 1 – 5 of 5) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dmon-util.h320 bool mons_class_is_animated_object(monster_type type);
H A Dmonster.cc545 if (mons_class_is_animated_object(type)) in can_wield()
625 if (mons_class_is_animated_object(type)) in could_wield()
1050 if (!force && mons_class_is_animated_object(type)) in unequip()
1056 if (!force && mons_class_is_animated_object(type)) in unequip()
6374 || mons_class_is_animated_object(type) in disarm()
H A Dmapdef.cc4240 && (!mons_class_is_animated_object(type) in parse_mons_spec()
4251 else if (mons_class_is_animated_object(type)) in parse_mons_spec()
H A Dmon-act.cc1155 && !mons_class_is_animated_object(mons->type)) in handle_throw()
H A Dmon-util.cc1715 bool mons_class_is_animated_object(monster_type type) in mons_class_is_animated_object() function