Searched refs:mons_get_damage_level (Results 1 – 5 of 5) sorted by relevance
569 mon_dam_level_type mons_get_damage_level(const monster& mons);
615 dam = mons_get_damage_level(*m); in monster_info()
5379 mon_dam_level_type mons_get_damage_level(const monster& mons) in mons_get_damage_level() function5430 mon_dam_level_type dam_level = mons_get_damage_level(mons); in print_wounds()
2492 if (mons_get_damage_level(*mons) > MDAM_LIGHTLY_DAMAGED) in _do_ability()
2643 if (mon->friendly() && mons_get_damage_level(*mon) > MDAM_OKAY) in _want_target_monster()