Searched refs:mons_is_demonspawn (Results 1 – 7 of 7) sorted by relevance
1246 bool mons_is_demonspawn(monster_type mc) in mons_is_demonspawn() function2002 else if (mons_is_demonspawn(mc) && attk_number != 0) in mons_attack_spec()2013 if (mons_is_demonspawn(mon.type)) in mons_attack_spec()2321 (mons_is_draconian(type) || mons_is_demonspawn(type)) in mons_class_willpower()2346 …if (base != MONS_NO_MONSTER && mons_is_demonspawn(type) // XXX: add dracs here? latent bug otherwi… in mons_class_sees_invis()2371 if (mons_is_demonspawn(mc) in mons_avg_hp()2401 if (mons_is_demonspawn(mc) in mons_max_hp()
272 bool mons_is_demonspawn(monster_type mc);
1359 return mons_is_draconian(mon.type) || mons_is_demonspawn(mon.type); in valid()
1147 if (mons_is_demonspawn(mg.cls) in _place_monster_aux()1220 else if (mons_is_demonspawn(mon->type) in _place_monster_aux()
1446 || mons_is_demonspawn(type) in pickup_melee_weapon()3626 || mons_is_demonspawn(type)) // Like player demonspawn. in known_chaos()
1717 else if (mons_is_demonspawn(m->type)) in get_tiles()
5947 if (mons_is_demonspawn(mi.type) in _unmarshallMonsterInfo()6818 if (mons_is_demonspawn(m.type) in unmarshallMonster()