Searched refs:mons_is_fleeing (Results 1 – 18 of 18) sorted by relevance
135 if (is_sanctuary(you.pos()) && !mons_is_fleeing(mon)) in _removed_beholder_msg()263 && !mons_is_fleeing(*mon) in possible_beholder()
180 && !mons_is_fleeing(*mon) in _possible_fearmonger()
372 if (mons_is_fleeing(*mons)) in maybe_mons_speaks()479 if (mons_is_fleeing(*mons)) in mons_speaks()
290 && mons_is_fleeing(*mon) in handle_behaviour()1087 else if (!mons_is_fleeing(*mon)) in behaviour_event()1234 else if (mons_is_fleeing(*mon)) in behaviour_event()
942 || mons_is_fleeing(mons) in _handle_reaching()1083 || mons_is_fleeing(mons) in _handle_wand()1176 if (mons_is_fleeing(*mons) || mons->pacified()) in handle_throw()2754 if (mons_is_fleeing(*mpusher) && mons_is_fleeing(*mpushee)) in _mons_can_displace()
466 if (mons_is_fleeing(*mon) && you.can_see(*mon)) in create_sanctuary()
384 bool mons_is_fleeing(const monster& m);
491 if (def && mons_is_fleeing(*def)) in find_stab_type()
478 : mons_is_fleeing(mons) ? "flee" in debug_stethoscope()
357 || mons_is_fleeing(*thing) in _disabled_merge()
517 || trig_smart && !mons_is_fleeing(*m) && !m->pacified())) in trigger()
629 if (mons_is_fleeing(*m)) in monster_info()
3495 bool mons_is_fleeing(const monster& m) in mons_is_fleeing() function3504 return m.behaviour == BEH_RETREAT || mons_is_fleeing(m); in mons_is_retreating()
3645 if (mons_is_fleeing(mons) || mons.pacified()) in _find_spell_prospect()4386 || mons_is_fleeing(*mons) // fleeing, in _mons_mesmerise()7129 || mons_is_fleeing(*mons) in _siren_goodness()
328 if (!defender->asleep() && !mons_is_fleeing(*defender->as_monster())) in handle_phase_dodged()
793 || mons_is_fleeing(mon)) in _choose_chaos_upgrade()
4504 if (mons.cannot_act() || mons.asleep() || mons_is_fleeing(mons)) in get_monster_tension()
2085 if (mons_is_fleeing(*this)) in pickup_item()