Searched refs:mons_is_job (Results 1 – 7 of 7) sorted by relevance
302 const monster_type type = mons_is_job(mons->type) in change_monster_type()
234 bool mons_is_job(monster_type mc);
1531 bool mons_is_job(monster_type mc) in mons_is_job() function3359 const monster_type type = mons_is_job(mon.type) in mons_habitat()3375 const monster_type type = mons_is_job(mon.type) in mons_primary_habitat()4986 if (md->AC < 0 && !mons_is_job(mc)) in debug_mondata()4988 if (md->ev < 0 && !mons_is_job(mc)) in debug_mondata()
127 const monster_type mt = mons_is_job(mon->type) in monster_habitable_grid()1686 if (mons_is_job(ztype) || mons_is_ghost_demon(ztype)) in define_zombie()
3290 if (mons_is_job(type)) in base_armour_class()3408 if (mons_is_job(type)) in base_evasion()5409 return mons_class_flag(mons_is_job(type) ? base_monster : type, in is_spiny()
394 if (mons_is_job(type)) in monster_info()
4215 const monster_type type = mons_is_job(mi.type) in _monster_habitat_description()