Searched refs:mons_is_zombified (Results 1 – 12 of 12) sorted by relevance
326 if (!slimified && mons_is_zombified(*mons)) in change_monster_type()
324 bool mons_is_zombified(const monster& mons);
1721 bool mons_is_zombified(const monster& mon) in mons_is_zombified() function1980 const bool zombified = mons_is_zombified(mon); in mons_attack_spec()2587 if (mons_is_zombified(mon)) in exper_value()3313 return mons_is_zombified(mon) ? mons_class_zombie_base_speed(mons_zombie_base(mon)) in mons_base_speed()4703 else if (mons_is_zombified(mon)) in get_mon_shape()
638 if (mons_is_zombified(mons)) in _lost_soul_affectable()
638 || mons_is_zombified(*mon) in _catchup_monster_moves()
47 if (mons_is_zombified(head)) in _segment_data()
1696 const monster_type base_type = mons_is_zombified(*this) ? base_monster in pickup_armour()4943 return has_hydra_multi_attack() && !mons_is_zombified(*this); in has_multitargeting()6536 if (mons_is_zombified(*this) && mons_class_is_draconic(base_monster)) in is_dragonkind()
307 && !mons_is_zombified(*other) in _translate_tentacle_ref()
1456 if (mons_is_zombified(*this)) in apply_enchantment()
1185 mons_is_zombified(*mon) ? mons_zombie_base(*mon) in _zin_saltify()
4420 mons_is_zombified(*mon) ? mons_zombie_base(*mon) in glaciate_freeze()
6603 if (mons_is_zombified(m) && !mons_enslaved_soul(m) in unmarshallMonster()