Searched refs:mons_shouts (Results 1 – 10 of 10) sorted by relevance
87 const char *voice = sound_list[ mons_shouts(mons->type) ]; in demon_taunt()
206 char mons_shouts(int mclass);
903 && mons_shouts(monster->type) > 0 in monster_grid()927 int the_shout = mons_shouts(monster->type); in monster_grid()
262 char mons_shouts(int mc) in mons_shouts() function
123 const shout_type shout = mons_shouts(mon.type, false); in monster_attempt_shout()161 s_type = mons_shouts(mons->type, true); in monster_shout()
225 shout_type mons_shouts(monster_type mclass, bool demon_shout = false);
654 monster_shout(mon, mons_shouts(mon->type, false)); in debug_make_monster_shout()
1444 shout_type mons_shouts(monster_type mc, bool demon_shout) in mons_shouts() function4369 s_type = mons_shouts(mons.type); in do_mon_str_replacements()
3317 int noise_level = get_shout_noise_level(mons_shouts(mons->type)); in _monster_move()
4933 else if (mons_shouts(mons_species(true)) == S_SHOUT2) in heads()