/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | mon-poly.cc | 131 || new_mclass != mons_species(new_mclass) in _valid_type_morph() 132 || new_mclass == mons_species(mons->type) in _valid_type_morph() 264 else if (mons->mons_species() == MONS_SERPENT_OF_HELL in change_monster_type() 306 if (mons->mons_species() == MONS_HYDRA) in change_monster_type() 478 const monster_type species = mons_species(mt); in init_poly_set()
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H A D | mon-util.cc | 169 const monster_type species = mons_species(mt); in _initialise_randmons() 958 return mons_species(mons.type) == MONS_CYCLOPS in mons_is_native_in_branch() 1334 monster_type mons_species(monster_type mc) in mons_species() function 1343 const monster_type species = mons_species(type); in draco_or_demonspawn_subspecies() 1677 mc = mons_species(mc); in mons_zombie_size() 1687 return mons_species(mon.base_monster); in mons_zombie_base() 1729 return mons_species(mon.base_monster); in mons_base_type() 1741 monster_type ms = mons_species(mc); in mons_class_can_be_zombified() 2039 else if (mons_species(mon.type) == MONS_DRACONIAN in mons_attack_spec() 2373 && mons_species(mc) == MONS_DEMONSPAWN) in mons_avg_hp() [all …]
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H A D | mon-death.cc | 88 monster_type corpse_class = mons_species(mtype); in _fill_out_corpse() 106 corpse_class = mons_species(mtype); in _fill_out_corpse() 121 if (mons.mons_species() == MONS_HYDRA) in _fill_out_corpse() 429 const armour_type type = hide_for_monster(mons_species(mtyp)); in _create_monster_hide() 559 _gold_pile(corpse, mons_species(mons.type)); in place_monster_corpse() 1062 if (!mons_class_can_leave_corpse(mons_species(mons->type))) in _monster_die_cloud() 1160 if (mons->mons_species() == MONS_HYDRA) in _make_derived_undead() 1442 const int num = mons.mons_species() == MONS_HYDRA in _special_corpse_messaging()
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H A D | mon-info.cc | 404 || mons_species(type) == MONS_SERPENT_OF_HELL) in monster_info() 505 || mons_species(type) == MONS_SERPENT_OF_HELL) in monster_info() 907 nametype = mons_species(base_type); in _core_name() 926 else if (mons_species(nametype) == MONS_SERPENT_OF_HELL) in _core_name() 1012 && base_type == mons_species(base_type) in common_name()
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H A D | l-mons.cc | 131 || monster_in_population(you.where_are_you, mons->mons_species(false)) in MDEF() 132 || monster_in_population(you.where_are_you, mons->mons_species(true))); in MDEF()
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H A D | mon-speak.cc | 508 if (mons_genus(mons->mons_species()) == in mons_speaks() 509 mons_genus(foe->mons_species())) in mons_speaks()
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H A D | mon-pick.cc | 241 if (mons_species(mt) != mt) in _not_skeletonable()
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H A D | monster.cc | 681 monster_type species = mons_species(false); // zombies can't in can_throw_large_rocks() 1695 const monster_type genus = mons_genus(mons_species(true)); in pickup_armour() 4129 monster_type monster::mons_species(bool zombie_base) const in mons_species() function in monster 4132 return ::mons_species(base_monster); in mons_species() 4133 return ::mons_species(type); in mons_species() 4345 && mons_species(true) == MONS_DEEP_DWARF) in hurt() 4926 || mons_species(true) == MONS_SERPENT_OF_HELL; in has_hydra_multi_attack() 4933 else if (mons_shouts(mons_species(true)) == S_SHOUT2) in heads() 5770 || mons_species() == MONS_LICH || mons_genus(type) == MONS_MUMMY in can_drink() 5771 || mons_species() == MONS_WIGHT || type == MONS_GASTRONOK) in can_drink() [all …]
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H A D | mon-place.cc | 462 && (mons_species(mon_type) == mon_type in resolve_monster_type() 482 && mons_species(mon_type) == mon_type); in resolve_monster_type() 1149 && mons_species(mg.cls) == MONS_DEMONSPAWN) in _place_monster_aux() 1559 monster_type corpse_type = mons_species(mt); in veto() 1586 return mons_class_zombie_base_speed(mons_species(mon)) < BASELINE_DELAY; in _mc_too_slow_for_zombies() 1638 ASSERT(mons_class_can_be_zombified(mons_species(mt))); in pick_local_zombifiable_monster()
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H A D | wiz-mon.cc | 935 if (mons_species(type) == mons_species(old_type)) in wizard_polymorph_monster()
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H A D | l-debug.cc | 329 if (!mons_is_unique(mt) || mons_species(mt) == MONS_SERPENT_OF_HELL) in _check_uniques()
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H A D | actor.h | 282 virtual monster_type mons_species(bool zombie_base = false) const = 0;
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H A D | lookup-help.cc | 334 if (mons_species(i) == MONS_SERPENT_OF_HELL) in _get_monster_keys() 808 if (mons_species(type) == MONS_SERPENT_OF_HELL) in _mons_desc_key()
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H A D | god-conduct.cc | 656 if (victim && mons_class_can_leave_corpse(mons_species(victim->type))) in _fedhas_kill_living_response()
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H A D | monster.h | 371 monster_type mons_species(bool zombie_base = false) const override;
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H A D | melee-attack.cc | 347 : mons_species(mons_base_type(*defender->as_monster())) in handle_phase_dodged() 446 && mons_genus(defender->mons_species()) == MONS_ORC in handle_phase_hit() 1836 && defender->as_monster()->mons_species() != MONS_SERPENT_OF_HELL) in actor_can_lose_heads()
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H A D | los.cc | 883 if (mons_species(mon->type) == MONS_BUSH in mons_opacity()
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H A D | mon-util.h | 399 monster_type mons_species(monster_type mc);
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H A D | god-abil.cc | 1186 : mons_species(mon->type); in _zin_saltify() 1842 ASSERT(mons_class_can_be_zombified(mons_species(mon_type))); in kiku_receive_corpses() 1948 && (mons_species(target->type) != MONS_OKLOB_PLANT in fedhas_passthrough() 1956 && (mons_species(target->type) != MONS_OKLOB_PLANT in fedhas_passthrough() 5349 blood_spray(mons->pos(), mons->mons_species(), mons->hit_points / 5); in uskayaw_grand_finale()
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H A D | actor.cc | 97 return mons_class_is_draconic(mons_species()); in is_dragonkind()
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H A D | kills.cc | 654 monnum = mons_species(mon->base_monster); in kill_monster_desc()
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H A D | player.h | 750 monster_type mons_species(bool zombie_base = false) const override;
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H A D | beam.cc | 1415 else if (mons_species(mons->type) == MONS_BUSH in mons_adjust_flavoured() 4421 : mons_species(mon->type); in glaciate_freeze() 4587 you.mons_species()); in knockback_actor() 4771 (mons_species(mons.type) == MONS_BUSH || mons.type == MONS_BRIAR_PATCH) in bush_immune()
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H A D | l-you.cc | 605 const monster_type mons = you.mons_species(); in LUARET1()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/util/monster/ |
H A D | monster-main.cc | 832 mons_species(mon.type) == MONS_DRACONIAN && mon.type != MONS_DRACONIAN in main() 833 || mons_species(mon.type) == MONS_DEMONSPAWN in main() 882 if (mons_species(mons_base_type(mon)) == MONS_MINOTAUR) in main()
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