Searched refs:mons_zombifiable (Results 1 – 5 of 5) sorted by relevance
301 bool mons_zombifiable(monster_type mc);
691 && mons_zombifiable(item->mon_type)); in IDEF()
1399 && (mons_zombifiable(item.mon_type) in _animatable_remains()1513 if (mon == MONS_ZOMBIE && !mons_zombifiable(zombie_type)) in _raise_remains()
1550 if (cs == MONS_ZOMBIE && !mons_zombifiable(base)) in _good_zombie()
2263 bool mons_zombifiable(monster_type mc) in mons_zombifiable() function