Searched refs:monsterMaxDamage (Results 1 – 1 of 1) sorted by relevance
363 const uint32_t monsterMaxDamage = monster.GetDamageMax(); in WellRedrawInfoArea() local367 if ( monsterMinDamage != monsterMaxDamage ) { in WellRedrawInfoArea()369 str += std::to_string( monsterMaxDamage ); in WellRedrawInfoArea()