/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | god-companions.cc | 54 monster* mons = monster_by_mid(entry.first); in remove_enslaved_soul_companion() 69 monster* mons = monster_by_mid(i->first); in remove_all_companions() 96 monster* mons = monster_by_mid(entry.first); in update_companions() 188 && !monster_by_mid(mid)); in companion_is_elsewhere() 243 monster* ancestor = monster_by_mid(ancestor_mid); in hepliaklqana_ancestor_mon() 262 monster* ancestor = monster_by_mid(hepliaklqana_ancestor()); in ancestor_full_hp()
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H A D | fearmonger.cc | 73 monster* mon = monster_by_mid(monger); in get_fearmonger() 89 return monster_by_mid(fearmongers[0]); in get_any_fearmonger() 121 const monster* mon = monster_by_mid(fearmongers[i]); in update_fearmongers()
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H A D | behold.cc | 82 monster* mon = monster_by_mid(beh); in get_beholder() 98 return monster_by_mid(beholders[0]); in get_any_beholder() 194 const monster* mon = monster_by_mid(beholders[i]); in update_beholders()
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H A D | ouch.cc | 451 || !monster_by_mid(death_source)) in _xom_checks_damage() 457 const monster* mons = monster_by_mid(death_source); in _xom_checks_damage() 502 monster* mons = monster_by_mid(death_source); in _yred_mirrors_injury() 519 monster* mons = monster_by_mid(death_source); in _maybe_ru_retribution() 571 monster* damager = monster_by_mid(death_source); in _maybe_spawn_monsters() 763 monster* damager = monster_by_mid(source); in _apply_extra_harm()
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H A D | mon-transit.cc | 113 move_companion_to(monster_by_mid(mon->mons.mid), in _level_place_followers() 118 if (monster* new_mon = monster_by_mid(mon->mons.mid)) in _level_place_followers() 261 monster *dup_m = monster_by_mid(m->mid); in place()
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H A D | fineff.cc | 223 print_wounds(*monster_by_mid(att)); in fire() 229 simple_monster_message(*monster_by_mid(att), " suffers a backlash!"); in fire() 240 ru_do_retribution(monster_by_mid(att), damage); in fire()
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H A D | mon-tentacle.cc | 190 monster* tentacle = monster_by_mid(m->tentacle_connect); in get_tentacle_head() 200 monster* head = monster_by_mid(m->tentacle_connect); in get_tentacle_head() 693 monster* next = basis ? monster_by_mid(current_mon->props["inwards"].get_int()) : nullptr; in _collect_connection_data() 1007 … monster* inward = basis ? monster_by_mid(current_mon->props["inwards"].get_int()) : nullptr; in move_child_tentacles()
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H A D | l-dgnmon.cc | 184 monster* mons = monster_by_mid(mid); in dgn_mons_from_mid()
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H A D | teleport.cc | 219 ? mons : monster_by_mid(mons->tentacle_connect); in mons_relocated()
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H A D | spl-other.cc | 156 monster* mons = monster_by_mid(mid); in try_recall()
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H A D | attitude-change.cc | 389 ? monster_by_mid(traitor->props["band_leader"].get_int()) in gozag_set_bribe()
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H A D | beam.cc | 154 const monster* mon = monster_by_mid(source_id); in whose_kill() 667 monster_by_mid(source_id) ? in initialise_fire() 668 monster_by_mid(source_id)->name(DESC_PLAIN, true) : in initialise_fire() 1366 if (monster_by_mid(source_id)) in do_fire() 1376 const monster* mon = monster_by_mid(source_id); in do_fire() 2766 monster* monst = monster_by_mid(source_id); in internal_ouch() 3217 const monster* mon = monster_by_mid(source_id); in affect_player_enchantment() 3241 monster* mon = monster_by_mid(source_id); in affect_player_enchantment() 3921 if (monster_by_mid(source_id)) in affect_player()
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H A D | mon-death.cc | 938 if (marker->mon_num != 0 && monster_by_mid(marker->mon_num) == mons) in fire_monster_death_event() 2232 monster_by_mid(mons.props["vine_awakener"].get_int()); in monster_die() 2242 monster_die(*monster_by_mid(mons.tentacle_connect), killer, in monster_die() 2433 && monster_by_mid(mi->props["vine_awakener"].get_int()) == mons) in unawaken_vines()
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H A D | dbg-util.cc | 170 monster * const mons = monster_by_mid(mid); in _debug_mid_name()
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H A D | monster.cc | 238 actor *agent = monster_by_mid(get_ench(ENCH_HEXED).source); in temp_attitude() 2870 monster* head = monster_by_mid(tentacle_connect); in banish() 5971 && monster_by_mid(tentacle_connect) in react_to_damage() 5972 && monster_by_mid(tentacle_connect)->is_parent_monster_of(this)) in react_to_damage() 5975 monster_by_mid(tentacle_connect), in react_to_damage() 6444 const monster* themonst = monster_by_mid(constricted_by); in attempt_escape()
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H A D | hiscores.cc | 1334 const monster *source_monster = monster_by_mid(death_source); in init_death_cause() 1364 && monster_by_mid(death_source)) in init_death_cause() 1366 const monster* mons = monster_by_mid(death_source); in init_death_cause()
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H A D | mon-movetarget.cc | 750 return monster_by_mid(leader_mid); in _active_band_leader()
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H A D | dbg-scan.cc | 464 monster* m1 = monster_by_mid(m->mid); in debug_mons_scan()
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H A D | mon-util.h | 513 monster *monster_by_mid(mid_t m, bool require_valid = false);
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H A D | mon-project.cc | 312 const monster * const rmon = monster_by_mid(refl_mid); in _iood_hit()
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H A D | status.cc | 408 const monster * const cstr = monster_by_mid(you.constricted_by); in fill_status_info()
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H A D | actor.cc | 414 monster * const mons = monster_by_mid(whom); in end_constriction()
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H A D | mon-act.cc | 185 mons.hurt(monster_by_mid(barbs.source), in _handle_manticore_barbs() 1387 monster* awakener = monster_by_mid(mons.props["vine_awakener"].get_int()); in _pre_monster_move() 1948 monster* outward = basis ? monster_by_mid(targ->props["outwards"].get_int()) : nullptr; in handle_monster_move()
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H A D | mon-util.cc | 3713 if (monster_by_mid(beam.source_id)) in mons_should_fire() 3715 monster* m = monster_by_mid(beam.source_id); in mons_should_fire() 4845 return monster_by_mid(m, require_valid); in actor_by_mid() 4848 monster *monster_by_mid(mid_t m, bool require_valid) in monster_by_mid() function
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H A D | timed-effects.cc | 1137 monster* mon_src = monster_by_mid(marker->mon_num); in timeout_terrain_changes()
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