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Searched refs:monster_by_mid (Results 1 – 25 of 34) sorted by relevance

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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dgod-companions.cc54 monster* mons = monster_by_mid(entry.first); in remove_enslaved_soul_companion()
69 monster* mons = monster_by_mid(i->first); in remove_all_companions()
96 monster* mons = monster_by_mid(entry.first); in update_companions()
188 && !monster_by_mid(mid)); in companion_is_elsewhere()
243 monster* ancestor = monster_by_mid(ancestor_mid); in hepliaklqana_ancestor_mon()
262 monster* ancestor = monster_by_mid(hepliaklqana_ancestor()); in ancestor_full_hp()
H A Dfearmonger.cc73 monster* mon = monster_by_mid(monger); in get_fearmonger()
89 return monster_by_mid(fearmongers[0]); in get_any_fearmonger()
121 const monster* mon = monster_by_mid(fearmongers[i]); in update_fearmongers()
H A Dbehold.cc82 monster* mon = monster_by_mid(beh); in get_beholder()
98 return monster_by_mid(beholders[0]); in get_any_beholder()
194 const monster* mon = monster_by_mid(beholders[i]); in update_beholders()
H A Douch.cc451 || !monster_by_mid(death_source)) in _xom_checks_damage()
457 const monster* mons = monster_by_mid(death_source); in _xom_checks_damage()
502 monster* mons = monster_by_mid(death_source); in _yred_mirrors_injury()
519 monster* mons = monster_by_mid(death_source); in _maybe_ru_retribution()
571 monster* damager = monster_by_mid(death_source); in _maybe_spawn_monsters()
763 monster* damager = monster_by_mid(source); in _apply_extra_harm()
H A Dmon-transit.cc113 move_companion_to(monster_by_mid(mon->mons.mid), in _level_place_followers()
118 if (monster* new_mon = monster_by_mid(mon->mons.mid)) in _level_place_followers()
261 monster *dup_m = monster_by_mid(m->mid); in place()
H A Dfineff.cc223 print_wounds(*monster_by_mid(att)); in fire()
229 simple_monster_message(*monster_by_mid(att), " suffers a backlash!"); in fire()
240 ru_do_retribution(monster_by_mid(att), damage); in fire()
H A Dmon-tentacle.cc190 monster* tentacle = monster_by_mid(m->tentacle_connect); in get_tentacle_head()
200 monster* head = monster_by_mid(m->tentacle_connect); in get_tentacle_head()
693 monster* next = basis ? monster_by_mid(current_mon->props["inwards"].get_int()) : nullptr; in _collect_connection_data()
1007 … monster* inward = basis ? monster_by_mid(current_mon->props["inwards"].get_int()) : nullptr; in move_child_tentacles()
H A Dl-dgnmon.cc184 monster* mons = monster_by_mid(mid); in dgn_mons_from_mid()
H A Dteleport.cc219 ? mons : monster_by_mid(mons->tentacle_connect); in mons_relocated()
H A Dspl-other.cc156 monster* mons = monster_by_mid(mid); in try_recall()
H A Dattitude-change.cc389 ? monster_by_mid(traitor->props["band_leader"].get_int()) in gozag_set_bribe()
H A Dbeam.cc154 const monster* mon = monster_by_mid(source_id); in whose_kill()
667 monster_by_mid(source_id) ? in initialise_fire()
668 monster_by_mid(source_id)->name(DESC_PLAIN, true) : in initialise_fire()
1366 if (monster_by_mid(source_id)) in do_fire()
1376 const monster* mon = monster_by_mid(source_id); in do_fire()
2766 monster* monst = monster_by_mid(source_id); in internal_ouch()
3217 const monster* mon = monster_by_mid(source_id); in affect_player_enchantment()
3241 monster* mon = monster_by_mid(source_id); in affect_player_enchantment()
3921 if (monster_by_mid(source_id)) in affect_player()
H A Dmon-death.cc938 if (marker->mon_num != 0 && monster_by_mid(marker->mon_num) == mons) in fire_monster_death_event()
2232 monster_by_mid(mons.props["vine_awakener"].get_int()); in monster_die()
2242 monster_die(*monster_by_mid(mons.tentacle_connect), killer, in monster_die()
2433 && monster_by_mid(mi->props["vine_awakener"].get_int()) == mons) in unawaken_vines()
H A Ddbg-util.cc170 monster * const mons = monster_by_mid(mid); in _debug_mid_name()
H A Dmonster.cc238 actor *agent = monster_by_mid(get_ench(ENCH_HEXED).source); in temp_attitude()
2870 monster* head = monster_by_mid(tentacle_connect); in banish()
5971 && monster_by_mid(tentacle_connect) in react_to_damage()
5972 && monster_by_mid(tentacle_connect)->is_parent_monster_of(this)) in react_to_damage()
5975 monster_by_mid(tentacle_connect), in react_to_damage()
6444 const monster* themonst = monster_by_mid(constricted_by); in attempt_escape()
H A Dhiscores.cc1334 const monster *source_monster = monster_by_mid(death_source); in init_death_cause()
1364 && monster_by_mid(death_source)) in init_death_cause()
1366 const monster* mons = monster_by_mid(death_source); in init_death_cause()
H A Dmon-movetarget.cc750 return monster_by_mid(leader_mid); in _active_band_leader()
H A Ddbg-scan.cc464 monster* m1 = monster_by_mid(m->mid); in debug_mons_scan()
H A Dmon-util.h513 monster *monster_by_mid(mid_t m, bool require_valid = false);
H A Dmon-project.cc312 const monster * const rmon = monster_by_mid(refl_mid); in _iood_hit()
H A Dstatus.cc408 const monster * const cstr = monster_by_mid(you.constricted_by); in fill_status_info()
H A Dactor.cc414 monster * const mons = monster_by_mid(whom); in end_constriction()
H A Dmon-act.cc185 mons.hurt(monster_by_mid(barbs.source), in _handle_manticore_barbs()
1387 monster* awakener = monster_by_mid(mons.props["vine_awakener"].get_int()); in _pre_monster_move()
1948 monster* outward = basis ? monster_by_mid(targ->props["outwards"].get_int()) : nullptr; in handle_monster_move()
H A Dmon-util.cc3713 if (monster_by_mid(beam.source_id)) in mons_should_fire()
3715 monster* m = monster_by_mid(beam.source_id); in mons_should_fire()
4845 return monster_by_mid(m, require_valid); in actor_by_mid()
4848 monster *monster_by_mid(mid_t m, bool require_valid) in monster_by_mid() function
H A Dtimed-effects.cc1137 monster* mon_src = monster_by_mid(marker->mon_num); in timeout_terrain_changes()

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