Searched refs:monster_destroy (Results 1 – 5 of 5) sorted by relevance
170 void monster_destroy(monster *m);
513 (GDestroyNotify)monster_destroy); in game_new()770 (GDestroyNotify)monster_destroy); in game_load()
329 if (mon != NULL) monster_destroy(mon); in map_destroy()1372 monster_destroy(mon); in map_make_maze()
1037 void monster_destroy(monster *m) in monster_destroy() function
4860 monster_destroy(m); in calc_fighting_stats()