Searched refs:monster_symbols (Results 1 – 1 of 1) sorted by relevance
84 static mon_display monster_symbols[NUM_MONSTERS]; variable279 mon_display &md = monster_symbols[mc]; in init_monster_symbols()291 monster_symbols[MONS_ANIMATED_TREE].glyph = get_feat_symbol(DNGN_TREE); in init_monster_symbols()294 monster_symbols[mc].glyph = get_feat_symbol(DNGN_GRANITE_STATUE); in init_monster_symbols()298 if (wcwidth(monster_symbols[i].glyph) != 1) in init_monster_symbols()299 monster_symbols[i].glyph = mons_base_char(i); in init_monster_symbols()1605 return monster_symbols[mc].glyph; in mons_char()1640 return monster_symbols[mc].colour; in mons_class_colour()5348 monster_symbols[mtype].glyph = get_glyph_override(md.ch); in update_monster_symbol()5350 monster_symbols[mtype].colour = md.col; in update_monster_symbol()