Searched refs:monster_weight_remaining (Results 1 – 2 of 2) sorted by relevance
804 int monster_weight_remaining = monster_weight; in butchery_drops_harvest() local989 monster_weight_remaining -= roll; in butchery_drops_harvest()993 monster_weight_remaining -= roll * to_gram( drop->weight ); in butchery_drops_harvest()1067 monster_weight_remaining -= monster_weight / 5; in butchery_drops_harvest()1069 if( monster_weight_remaining > 0 && action != butcher_type::BLEED ) { in butchery_drops_harvest()1072 monster_weight_remaining -= monster_weight * 3 / 4; in butchery_drops_harvest()1074 monster_weight_remaining -= monster_weight * 0.85; in butchery_drops_harvest()1080 monster_weight_remaining -= monster_weight / 4; in butchery_drops_harvest()1082 monster_weight_remaining -= ( monster_weight - ( monster_weight * 3 / 4 / 4 ) ); in butchery_drops_harvest()1085 monster_weight_remaining -= monster_weight * 0.15; in butchery_drops_harvest()[all …]