Searched refs:monstertypename (Results 1 – 9 of 9) sorted by relevance
/dports/games/barony/Barony-3.3.7/src/ |
H A D | mod_tools.hpp | 783 writeToFile(d, monstertypename[myStats->type]); in writeAllFromStats() 823 …CustomHelpers::addMemberToSubkey(d, "stats", "type", rapidjson::Value(monstertypename[statEntry.ty… in readAttributesFromStats() 880 if ( val.compare(monstertypename[i]) == 0 ) in readKeyToStatEntry() 1477 if ( monsterStr.compare(monstertypename[i]) == 0 ) in getMonsterTypeFromString() 1492 …anager]: Monster: %s | lvl: %d-%d | chance: %d | fallback type: %s", monstertypename[monsters.mons… in printCurve() 1493 …monsters.levelmin, monsters.levelmax, monsters.chance, monstertypename[monsters.fallbackMonsterTyp… in printCurve()
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H A D | monster.hpp | 57 static char monstertypename[][15] = variable
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H A D | files.cpp | 2712 strcat(filename, monstertypename[c]); in physfsSearchMonsterLimbFilesToUpdate() 2721 …nd modified limbs.txt file for monster %s, reloading all limb information...", monstertypename[c]); in physfsSearchMonsterLimbFilesToUpdate() 2745 strcat(filename, monstertypename[c]); in physfsReloadMonsterLimbFiles()
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H A D | init_game.cpp | 116 strcat(filename, monstertypename[c]); in initGame()
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H A D | monster_shadow.cpp | 1376 newName += monstertypename[targetStats->type]; in shadowSpecialAbility()
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H A D | actgeneral.cpp | 790 if ( !tagValue.compare(monstertypename[i]) ) in textSourceProcessScriptTag()
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H A D | actmonster.cpp | 9893 … messagePlayerColor(monsterAllyIndex, 0xFFFFFFFF, language[3676], monstertypename[myStats.type]); in handleNPCInteractDialogue() 9904 … messagePlayerColor(monsterAllyIndex, 0xFFFFFFFF, language[3677], monstertypename[myStats.type]); in handleNPCInteractDialogue()
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/dports/games/barony/Barony-3.3.7/src/interface/ |
H A D | updatecharactersheet.cpp | 1375 if ( strlen(monstertypename[followerStats->type]) > 10 ) in drawPartySheet() 1377 strncpy(name, monstertypename[followerStats->type], 8); in drawPartySheet() 1383 …ttfPrintTextFormattedColor(fontPlayer, pos.x + 20, pos.y, color, "%s", monstertypename[followerSta… in drawPartySheet()
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H A D | consolecommand.cpp | 2087 strcat(filename, monstertypename[c]); in consoleCommand()
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