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Searched refs:montarget (Results 1 – 3 of 3) sorted by relevance

/dports/games/dungeoncrawl/dc400b26-src/source/
H A Ddirect.cc215 struct monsters *montarget = &menv[you.prev_targ]; in direction() local
217 if (!mons_near(montarget) || !player_monster_visible( montarget )) in direction()
226 moves.tx = montarget->x; in direction()
227 moves.ty = montarget->y; in direction()
H A Dmonstuff.cc4835 struct monsters *montarget = &menv[you.prev_targ]; in message_current_target() local
4837 if (mons_near(montarget) && player_monster_visible( montarget )) in message_current_target()
4841 ptr_monam(montarget, DESC_NOCAP_THE) ); in message_current_target()
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dspl-summoning.cc761 monster * const montarget = target->as_monster(); in _animate_weapon() local
762 const int primary_weap = montarget->inv[MSLOT_WEAPON]; in _animate_weapon()
766 ASSERT(montarget->inv[wp_slot] != NON_ITEM); in _animate_weapon()
767 ASSERT(&env.item[montarget->inv[wp_slot]] == wpn); in _animate_weapon()
769 montarget->unequip(*(montarget->mslot_item(wp_slot)), false, true); in _animate_weapon()
770 montarget->inv[wp_slot] = NON_ITEM; in _animate_weapon()
775 const int ammo = montarget->inv[MSLOT_MISSILE]; in _animate_weapon()
780 montarget->inv[MSLOT_MISSILE] = NON_ITEM; in _animate_weapon()