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Searched refs:motionBlurPositions (Results 1 – 2 of 2) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/
H A DRenderObject.cpp537 motionBlurPositions.resize(sz); in enableMotionBlur()
540 for (int i = 0; i < motionBlurPositions.size(); i++) in enableMotionBlur()
542 motionBlurPositions[i].position = position; in enableMotionBlur()
543 motionBlurPositions[i].rotz = rotation.z; in enableMotionBlur()
627 for (int i = 0; i < motionBlurPositions.size(); i++) in render()
629 position = motionBlurPositions[i].position; in render()
630 rotation.z = motionBlurPositions[i].rotz; in render()
1321 motionBlurPositions[0].position = position; in onUpdate()
1322 motionBlurPositions[0].rotz = rotation.z; in onUpdate()
1323 for (int i = motionBlurPositions.size()-1; i > 0; i--) in onUpdate()
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H A DRenderObject.h341 std::vector<MotionBlurFrame>motionBlurPositions; variable