/dports/games/alephone/alephone-release-20190331/Source_Files/Input/ |
H A D | mouse_sdl.cpp | 45 static bool mouse_active = false; variable 65 mouse_active = true; in enter_mouse() 83 mouse_active = false; in exit_mouse() 97 if (mouse_active) { in recenter_mouse() 113 if (mouse_active) { in mouse_idle()
|
/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | gl_sdl.c | 45 static qboolean mouse_active; variable 389 if(mouse_active){ // yield cursor to os in IN_HandleEvents() 391 mouse_active = false; in IN_HandleEvents() 394 if(!mouse_active){ // or take it back in IN_HandleEvents() 396 mouse_active = true; in IN_HandleEvents() 402 if(mouse_active){ // check for movement in IN_HandleEvents()
|
/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_vidlinuxglx.c | 61 static qboolean mouse_active; variable 285 mouse_active = true; in install_grabs() 307 mouse_active = false; in uninstall_grabs() 332 if (mouse_active) { in HandleEvents() 398 if (mouse_active) { in IN_DeactivateMouse() 400 mouse_active = false; in IN_DeactivateMouse() 413 if (!mouse_active) { in IN_ActivateMouse() 416 mouse_active = true; in IN_ActivateMouse() 439 if (mouse_active) in VID_Shutdown()
|
/dports/games/quake2-source/quake2-r0.16.2/src/solaris/ |
H A D | gl_glx.c | 102 static qboolean mouse_active = false; variable 182 mouse_active = true; in install_grabs() 205 mouse_active = false; in uninstall_grabs() 332 if (mouse_active) { in IN_DeactivateMouse() 334 mouse_active = false; in IN_DeactivateMouse() 343 if (!mouse_active) { in IN_ActivateMouse() 346 mouse_active = true; in IN_ActivateMouse() 883 mouse_active = false; in GLimp_Shutdown()
|
H A D | rw_sdl.c | 346 if (mouse_active) { 348 mouse_active = false; 357 if (!mouse_active) { 360 mouse_active = true;
|
/dports/games/quake2lnx/quake2-r0.16.2/src/solaris/ |
H A D | gl_glx.c | 102 static qboolean mouse_active = false; variable 182 mouse_active = true; in install_grabs() 205 mouse_active = false; in uninstall_grabs() 332 if (mouse_active) { in IN_DeactivateMouse() 334 mouse_active = false; in IN_DeactivateMouse() 343 if (!mouse_active) { in IN_ActivateMouse() 346 mouse_active = true; in IN_ActivateMouse() 883 mouse_active = false; in GLimp_Shutdown()
|
H A D | rw_sdl.c | 346 if (mouse_active) { 348 mouse_active = false; 357 if (!mouse_active) { 360 mouse_active = true;
|
/dports/games/quake2max/Quake2maX_0.45-src_unix/unix/ |
H A D | gl_glx.c | 100 static qboolean mouse_active = false; variable 177 mouse_active = true; in install_grabs() 198 mouse_active = false; in uninstall_grabs() 320 if (mouse_active) { in IN_DeactivateMouse() 322 mouse_active = false; in IN_DeactivateMouse() 331 if (!mouse_active) { in IN_ActivateMouse() 334 mouse_active = true; in IN_ActivateMouse() 490 if (mouse_active) { in HandleEvents() 850 mouse_active = false; in GLimp_Shutdown()
|
/dports/games/quake2lnx/quake2-r0.16.2/src/linux/ |
H A D | gl_glx.c | 116 static qboolean mouse_active = false; variable 184 mouse_active = true; in install_grabs() 205 mouse_active = false; in uninstall_grabs() 213 if (mouse_active) { in IN_DeactivateMouse() 215 mouse_active = false; in IN_DeactivateMouse() 224 if (!mouse_active) { in IN_ActivateMouse() 227 mouse_active = true; in IN_ActivateMouse() 444 if (mouse_active) { in HandleEvents() 892 mouse_active = false; in GLimp_Shutdown()
|
H A D | rw_sdl.c | 79 qboolean mouse_active; variable 142 if (mouse_active) { 144 mouse_active = false; 153 if (!mouse_active) { 156 mouse_active = true;
|
H A D | rw_x11.c | 122 qboolean mouse_active; variable 550 mouse_active = true; in install_grabs() 573 mouse_active = false; in uninstall_grabs() 582 if (mouse_active) { in IN_DeactivateMouse() 584 mouse_active = false; in IN_DeactivateMouse() 594 if (!mouse_active) { in IN_ActivateMouse() 597 mouse_active = true; in IN_ActivateMouse() 983 if (mouse_active) { in HandleEvents() 1942 mouse_active = false; in GLimp_Shutdown()
|
/dports/games/quake2-source/quake2-r0.16.2/src/linux/ |
H A D | gl_glx.c | 116 static qboolean mouse_active = false; variable 184 mouse_active = true; in install_grabs() 205 mouse_active = false; in uninstall_grabs() 213 if (mouse_active) { in IN_DeactivateMouse() 215 mouse_active = false; in IN_DeactivateMouse() 224 if (!mouse_active) { in IN_ActivateMouse() 227 mouse_active = true; in IN_ActivateMouse() 445 if (mouse_active) { in HandleEvents() 887 mouse_active = false; in GLimp_Shutdown()
|
H A D | rw_sdl.c | 79 qboolean mouse_active; variable 142 if (mouse_active) { 144 mouse_active = false; 153 if (!mouse_active) { 156 mouse_active = true;
|
H A D | rw_x11.c | 122 qboolean mouse_active; variable 552 mouse_active = true; in install_grabs() 575 mouse_active = false; in uninstall_grabs() 584 if (mouse_active) { in IN_DeactivateMouse() 586 mouse_active = false; in IN_DeactivateMouse() 596 if (!mouse_active) { in IN_ActivateMouse() 599 mouse_active = true; in IN_ActivateMouse() 985 if (mouse_active) { in HandleEvents() 1936 mouse_active = false; in GLimp_Shutdown()
|
/dports/games/qudos/QuDos-0.40.1-src/src/unix/ |
H A D | gl_glx.c | 125 static qboolean mouse_active = false; variable 195 mouse_active = true; in install_grabs() 218 mouse_active = false; in uninstall_grabs() 227 if (mouse_active) { in IN_DeactivateMouse() 229 mouse_active = false; in IN_DeactivateMouse() 239 if (!mouse_active) { in IN_ActivateMouse() 242 mouse_active = true; in IN_ActivateMouse() 513 if (mouse_active) { in HandleEvents() 618 if(mouse_active){ in HandleEvents() 1087 mouse_active = false; in GLimp_Shutdown()
|
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | gl_vidlinuxglx.c | 69 static qboolean mouse_active; variable 316 mouse_active = true; in install_grabs() 337 mouse_active = false; in uninstall_grabs() 362 if (mouse_active) { in HandleEvents() 454 if (mouse_active) { in IN_DeactivateMouse() 456 mouse_active = false; in IN_DeactivateMouse() 465 if (!mouse_active) { in IN_ActivateMouse() 468 mouse_active = true; in IN_ActivateMouse()
|
/dports/games/q2p/Q2P-0.2-2006-12-31/unix/ |
H A D | gl_glx.c | 85 mouse_active, variable 198 mouse_active = false; in uninstall_grabs() 317 if (mouse_active) { in IN_DeactivateMouse() 319 mouse_active = false; in IN_DeactivateMouse() 328 if (!mouse_active) { in IN_ActivateMouse() 331 mouse_active = true; in IN_ActivateMouse() 459 if (mouse_active) { in HandleEvents() 906 mouse_active = false; in GLimp_Shutdown()
|
H A D | gl_sdl.c | 81 mouse_active = false, variable 240 if (mouse_active) { in IN_DeactivateMouse() 242 mouse_active = false; in IN_DeactivateMouse() 251 if (!mouse_active) { in IN_ActivateMouse() 254 mouse_active = true; in IN_ActivateMouse()
|
/dports/x11-toolkits/plib/plib-1.8.5/src/pui/ |
H A D | puGroup.cxx | 194 if ( !mouse_active ) in checkHit() 228 if ( mouse_active || ( isHit ( x+abox.min[0], y+abox.min[1]) && in checkHit() 246 mouse_active = TRUE ; in checkHit() 264 mouse_active = FALSE ; in checkHit()
|
/dports/games/r1q2/r1q2-8012_5/linux/ |
H A D | gl_sdl.c | 96 static qboolean mouse_active; variable 328 if (mouse_active) { in IN_DeactivateMouse() 330 mouse_active = false; in IN_DeactivateMouse() 339 if (!mouse_active) { in IN_ActivateMouse() 342 mouse_active = true; in IN_ActivateMouse()
|
/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/ui/win32/icons/ |
H A D | Makefile.am | 28 mouse_active.bmp mouse_inactive.bmp \
|
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/unix/ |
H A D | sdl_glimp.c | 114 static qboolean mouse_active = qfalse; variable 362 if (mouse_active) in HandleEvents() 409 if (!mouse_active) in IN_ActivateMouse() 413 mouse_active = qtrue; in IN_ActivateMouse() 422 if (mouse_active) in IN_DeactivateMouse() 426 mouse_active = qfalse; in IN_DeactivateMouse()
|
H A D | linux_glimp.c | 113 static qboolean mouse_active = qfalse; variable 591 if (mouse_active) in HandleEvents() 737 if (!mouse_active) in IN_ActivateMouse() 743 mouse_active = qtrue; in IN_ActivateMouse() 752 if (mouse_active) in IN_DeactivateMouse() 758 mouse_active = qfalse; in IN_DeactivateMouse()
|
/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/ui/win32/ |
H A D | statusbar.rc | 34 win32bmp_mouse_active BITMAP "ui/win32/icons/mouse_active.bmp"
|
/dports/emulators/fuse/fuse-1.6.0/ui/win32/ |
H A D | statusbar.rc | 32 win32bmp_mouse_active BITMAP "ui/win32/icons/mouse_active.bmp"
|