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Searched refs:mouse_capture (Results 1 – 25 of 38) sorted by relevance

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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/components/remote_cocoa/app_shim/
H A DBUILD.gn32 "mouse_capture.h",
33 "mouse_capture.mm",
H A Dmouse_capture.mm5 #import "components/remote_cocoa/app_shim/mouse_capture.h"
/dports/www/chromium-legacy/chromium-88.0.4324.182/components/remote_cocoa/app_shim/
H A DBUILD.gn34 "mouse_capture.h",
35 "mouse_capture.mm",
H A Dmouse_capture.mm5 #import "components/remote_cocoa/app_shim/mouse_capture.h"
/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/common/
H A Dsettings_com.cpp17 Param(c,w, "misc.language", language); Param(c,w, "misc.mouse_capture", mouse_capture); in SerializeCommon()
110 ,mouse_capture(true), screen_png(0) in SETcom()
H A Dsettings_com.h18 bool ogre_dialog, mouse_capture, screen_png; variable
/dports/games/wesnoth/wesnoth-1.14.17/src/gui/widgets/
H A Dslider_base.cpp281 get_window()->mouse_capture(); in signal_handler_left_button_down()
311 get_window()->mouse_capture(false); in signal_handler_left_button_up()
H A Dscrollbar.cpp414 get_window()->mouse_capture(); in signal_handler_left_button_down()
447 get_window()->mouse_capture(false); in signal_handler_left_button_up()
H A Drepeating_button.cpp141 window->mouse_capture(); in signal_handler_left_button_down()
H A Dbutton.cpp112 window->mouse_capture(); in signal_handler_left_button_down()
H A Dmenu_button.cpp121 window->mouse_capture(); in signal_handler_left_button_down()
H A Dmultimenu_button.cpp112 window->mouse_capture(); in signal_handler_left_button_down()
H A Dwindow.hpp701 void mouse_capture(const bool capture = true);
H A Dtext_box.cpp370 get_window()->mouse_capture(); in signal_handler_left_button_down()
H A Dwindow.cpp1275 void window::mouse_capture(const bool capture) in mouse_capture() function in gui2::window
/dports/games/stuntrally/stuntrally-2.6.1/config/
H A Deditor-default.cfg70 mouse_capture = on
H A Dgame-default.cfg227 mouse_capture = on
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/ui/views/cocoa/
H A Dcocoa_mouse_capture_unittest.mm5 #import "components/remote_cocoa/app_shim/mouse_capture.h"
/dports/www/chromium-legacy/chromium-88.0.4324.182/ui/views/cocoa/
H A Dcocoa_mouse_capture_unittest.mm5 #import "components/remote_cocoa/app_shim/mouse_capture.h"
/dports/www/firefox-esr/firefox-91.8.0/dom/webidl/
H A DElement.webidl133 [Deprecated=ElementSetCapture, Pref="dom.mouse_capture.enabled"]
140 [Deprecated=ElementReleaseCapture, Pref="dom.mouse_capture.enabled"]
/dports/mail/thunderbird/thunderbird-91.8.0/dom/webidl/
H A DElement.webidl133 [Deprecated=ElementSetCapture, Pref="dom.mouse_capture.enabled"]
140 [Deprecated=ElementReleaseCapture, Pref="dom.mouse_capture.enabled"]
/dports/www/firefox/firefox-99.0/dom/webidl/
H A DElement.webidl135 [Deprecated=ElementSetCapture, Pref="dom.mouse_capture.enabled"]
142 [Deprecated=ElementReleaseCapture, Pref="dom.mouse_capture.enabled"]
/dports/games/stuntrally/stuntrally-2.6.1/source/editor/
H A DGui_Util.cpp213 mInputWrapper->setAllowGrab(pSet->mouse_capture); in UpdVisGui()
/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/
H A DBaseApp_Create.cpp618 mInputWrapper->setAllowGrab(pSet->mouse_capture); in updMouse()
/dports/devel/py-game/pygame-2.1.0/src_c/cython/pygame/_sdl2/
H A Dvideo.pyx198 'mouse_capture': _SDL_WINDOW_MOUSE_CAPTURE,
241 … :param bool mouse_capture: window has mouse captured (unrelated to INPUT_GRABBED, >= SDL 2.0.4)

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