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Searched refs:mouse_image (Results 1 – 2 of 2) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dgamestate.cpp248 this->mouse_image = NULL; in GameState()
278 mouse_image = game_g->mouse_pointers[0]; in setDefaultMouseImage()
280 mouse_image = game_g->mouse_pointers[client_player]; in setDefaultMouseImage()
285 if( mouse_image != NULL ) { in draw()
288 mouse_image->draw(default_width_c - mouse_image->getScaledWidth(), 0); in draw()
297 mouse_image->draw(m_x, m_y); in draw()
1917 mouse_image = game_g->panel_bloody_attack; in draw()
1919 mouse_image = game_g->panel_attack; in draw()
1923 mouse_image = game_g->panel_defence; in draw()
1931 mouse_image = game_g->panel_shield; in draw()
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H A Dgamestate.h184 Image *mouse_image; variable